Anti Aircraft Gun
Tech Level: 8
Cost: 100mc + 10 Supply Units
Maintenance: 0
Uses: Only energy (see below)
Limit Per Planet: 10000
Can only target enemy space fighter craft.
Costs one ord unit per shot. Gun can only target enemy space fighters attacking from All Anti Aircraft Guns have a generator that produces energy that is used for base defence. The following
structures generate energy:
Ion Cannons 1 gw each
Cities 1 gw each
Anti Air Guns 0.5 gw each
Factories 0.05 gw each
Gen = ioncannon city + factory / 20 + antiair / 2
Bases all start combat with E gw of energy reserves
E = Gen X 100
Every 3rd combat tick the base gains ( Gen X 2 ) units of energy
By default Anti Aircraft Guns use 10 gw of energy per shot
By default Ion Cannons use 100 gw of energy per shot
Last Updated Sep 4th, 2006