| | Teton de la Mer at night. Night play truly revolutionizes this game. | |
| | | Oceana is a giant city with terrain designed for scenic interest. | |
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| | The scenery attempts to force a breakup of the "grid" which plagues Sim Cities. | |
| | | This volcanic column split, allowing just enough room for a touristy road. | |
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| | The Devil's Post Pile from a different angle. | |
| | | There are various wildlife throughout rural areas, including deer and horses. | |
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| | This buck got stuck on a bridge. | |
| | | I guess he got off without injury. The arrow points to him. | |
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| | At night, the lights become the focus of the scenic interest. | |
| | | The same view, zoomed in and rotated 90 degrees counter-clockwise. | |
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| | Parks at a subway stop. How did that tree get in left field? | |
| | | This spectacular bridge attracts tourists to the scenery of Oceana. | |
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| | Airfield in Oceana. While there are no freeways here, Avenues are essential. | |
| | | Rural Oceana. Scenery and farms. | |
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| | Teton de la Mer with fireworks. Diagonals help break up the grid. | |
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