y=sinx, y=cosx
We start by learning what the basic graphs of sine and cosine look
like. This can be done by plotting points. Set up a chart and plug in
values for x and find the corresponding y's. Multiples of pi/4 are
enough to get an idea of the shape. If you do that, your graphs should
look something like this.

Here are some interesting things to notice about these graphs for use
with later more difficult graphs.
- They are both periodic with period 2pi.
- They both wriggle back and forth between -1 and 1 in a smooth
way.
- Sine starts at 0 and goes up to 1, and cosine starts at 1 and
goes down to 0.
- The cosine curve looks just like the sine curve except that it
is translated.
Amplitude
Graph y=asinx and y=acosx for various values of a, noting that the a is
a stretching factor. If a is negative the graph turns upside down. For
sine and cosine |a| is how far the graph gets away from the x-axis, so
it is called the amplitude.
Period
Now look at what happens when you multiply a number inside the function
by looking at the graphs of y=sinbx and y=cosbx for various values of
b.
ã With a little bit of playing around with this you realize
that this number effects how fast it goes through its business and that
comes down to effecting its period. And you can come up this formula
for the period.
y=asinbx, y=acosbx
Next you can put these two together to graph things where both the
period and the amplitude have been changed.
Showing an amplitude other than 1 on your graph is quite easy. You
just draw you graph like it was stretched or shrunk by that amount, but
showing a period other than 2pi is a little harder, because there is a
lot that the graph does in the course of its period. If we are talking
about sine starting from 0, it starts at 0 and then goes up to 1 and
then goes back down to 0 again and then goes down to -1 and then goes
back to 0 to start all over again. So strictly as a kind of artistic
aid, it is helpful to divide up the period into 4 pieces.
This means that for graphing a sine or cosine with period other than
2pi, it is helpful to know how big those pieces are. To figure this
out, since there are 4 of them, you need to divide the period by 4, so
I have introduced a total nonstandard piece of terminology called the
quarter period, abbreviated q.p.. For a drawing tool for graphing then
it is handy to compute the q.p. by the following formula.
Once you compute this number and you know your amplitude, then here is
how you do your graphs.
Sine
First assume a is positive. Start at (0,0). Go to the right q.p.
distance and up a distance of the amplitude. Then go another q.p. and
back down to 0. Then go another q.p. and down to the minus of the
amplitude. Then go another q.p. and back up to 0. Then continue your
graph until you run out of paper so that you can show me you know it is
supposed to be periodic and also copy the same pattern to the left of 0
to show me it goes on there as well. Perfect artistry isn't necessary,
but I don't like sharp pointed graphs, so at least show that you have
tried to make it look smooth.
If a is negative then do the same thing but flip it upside
down.
Cosine
First assume a is positive. Start at (0, the amplitude). Go to the
right q.p. distance and down to 0. Then go another q.p. and down to
minus the amplitude. Then go another q.p. and up to 0. Then go another
q.p. and back up to the amplitude. Then continue your graph until you
run out of paper so that you can show me you know it is supposed to be
periodic and also copy the same pattern to the left of 0 to show me it
goes on there as well. Perfect artistry isn't necessary, but I don't
like sharp pointed graphs, so at least show that you have tried to make
it look smooth.
If a is negative then do the same thing but flip it upside
down.
What if b is negative?
One more thing, I have been assuming throughout this that b is
positive. No problem. If it is negative use the
even or oddness of cosine or sine to get rid
of the minus sign and take it from there.
Practice all this until you are good at it and then you will be
ready for the next step which is translating.
Phase Shifts
Most general case, y=Asin(Bx+C)+D, y=Acos(Bx+C)+D
Don't worry about the letters A,B,C,D. You're going to do it with
number anyway. I'm just writing it that way to be general. If you like,
think of it as y=something times sin(someting else times x + a
different something else) + another different something else.
The thing to do with problems like this is reduce it to a problem
you already know how to solve by changing your coordinate system. I'll
show it for sine and it is the same for cosine. If you subtract the D
and factor out the B then the expression becomes
This means you can get it into the form y+E=AsinB(x+F).
Again, don't panic about the letters, they are going to be
numbers.
The trick is to make a substitution and think of this as changing
your coordinate system. So let X=x+F and Y=y+E and now the equation
becomes Y=AsinBX, which should look familiar. You have graphed
equations of this form before, so before doing any translating a good
first exercise you can do when you get to this point is to graph that
equation using the methods we have learned before.
The way to graph the original equation is to think of (X,Y) as a new
coordinate system. Since they are only off from the (x,y) coordinate
system my additions, this is a translated coordinate system. If you
have succeeded in graphing this new equation, then you have graphed the
original one in the (X,Y) coordinate system. The only problem with
this, though, is that you were supposed to do it in the (x,y)
coordinate system. To fix this what you need to do is find out where
the (X,Y) coordinate system is relative to the (x,y) coordinate system.
But this is quite simple because to find out where a coordinate system
is all you have to do is find out where its origin is. For that all you
need to know is that the origin is at (0,0). So you need to ask
yourself, for what values of x and y are X and Y equal to 0. To find
out that, set them each equal to 0 and solve, so the origin of the new
coordinate system is where x+E=0 and y+F=0. We could solve for these in
terms of E and F and find formulas, but you have enough formulas to
remember, so it is easiest if you just set these things equal to 0 when
you get the numbers. Once you have found out what the origin of the new
coordinate system is the thing to do is draw a coordinate system
through that point and simply ignore your original coordinate system
and graph Y=AsinBX as if the dotted coordinate system was your
coordinate system just like you graphed it in the warm-up
exercise.
One more thing. The amount the graph gets shifted along the x-axis
has a name. It is called the phase shift. If it is shifted to the right
the phase shift is plus and if it is shifted to the left the phase
shift is minus.
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