PJI Homepage 6
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Goblins | God | Gigglers | Kobold | Mammot | Orc | Wild Caffeine Beast

Goblins
Gobo gobo
Goblins are a species of short, gangley humanoids. Beyond that it is difficult to give a good physical description due to great physiological differences between individuals. Psychologically, however, all goblins are very similar: they all seem to behave like six to nine year old children. Oddly enough most goblins seem to flurish in this atmosphere of childish insults and practical jokes. This makes living next to a village of goblins unpleasant to say the least and has lead to their eradication across the civilized portions of the world.

There is an occational exception to this behavior, however. A very small percentage of goblins seem sullen and withdrawn, often lusting after members of other species. The other goblins call these goblins "pubes." Any pubes within a village become the butt of more than 95.2% of the insults and practical jokes from the rest of the community in a sadly ironic effort to cheer the lad up. The community becomes inspired to greater and greater feats of wordcraft, engineering, and shear destructive power in the presence of a pube, which seems to always result in the destruction of the village and several square miles of surrounding land in one final joke.

The largest dwelling of goblins is known as "The Hall of the Great Goblin King Duncanthrax the Lesser" for no known reason. Though, it is thought that goblins may just find the word Duncanthrax cool.

 
God
Deus deus
Often described as terrible, awe-inspiring, and even majestic, gods are by most measures the most powerful of the phantasms, possessing the power to materialize fire, brimstone, and locusts out of thin air; suck the life out of first-born children and parties; and cause humans to become physically attracted to all manners of animal life.

With this great power appears to come a great self-centerness. Gods tend to exhibit behavior that would be classified as sociopathic in humans. They seem to derive great pleasure from toying with the physical and emotional well being of all other forms of life; often throwing tantrums when their "games" don't go their way. Because of this, most sentient cultures have taken up the practice of appointing people to stroke the egos of the various gods they run into in the hopes of diverting their mercurial wrath.

 
Gigglers
Obscura tactus
Named for the disembodied giggling that often announces their presence, these fairly minor possessing phantasms are often confused with a goblin infestation. Gigglers are very fond of practical jokes similar to those used by goblins. The main difference being goblins have to create complex physical constructions to perform their jokes, and gigglers generally just inhabit a being and force it to behave in humiliating ways.

In depth study has discovered the cause for this behavior: they seem to be far more attuned to sensation than any other species known, and as immaterial presences they receive far fewer stimuli than most species. This drive to sense and their general inexperience causes young gigglers to force these silly and embarrassing seeming behaviors upon those they inhabit. If a giggler would be allowed to mature, it is believed it would learn to behave more within standard societal boundaries for self preservation if no other reason. This theory has never been tested for what should be obvious reasons.

 
Kobolds
Gobo domesticus
Kobolds are a member of the same genus as goblins. In morphology they tend to be slightly smaller and lighter muscled than their cousins, but their heads are up to four times larger.

Kobolds are almost always found as livestock for the other goblinoid species. This is a tad unusual as kobolds are by far the most intelligent of the goblinoids, and very likely one of the most intelligent species on the planet. Kobolds are also one of the most depressed species on the planet, spending much of their time penning great essays on the pointlessness of existence and designing fantastically complex mortuary structures. It is often surmised that these two traits might be somehow related. It is believed that this depression keeps them docile enough to be used as livestock, however any questioning of the kobolds on this point, or any other for that matter, tends to quickly devolve into sophomoric speculation as to the nature of a creater that would design such a silly world.

 
Mammot
Mustiadae thespius
A small semi-aquatic member of the Mustiladae family found near large fresh water lakes, especially around the southern part of Lake Miggian. In behavior and apperance, the mammot is very similar to the river otter, exhibiting the same natural playfulness and curiousity.

Perhaps the most noteworthy trait of the mammot is its distinctive call, which sounds remarkably similar to a rhythmic string of expelatives. Mustildae experts do point out the similarity of the vocalizations of the common house ferret ("duc duc") to the most common sounds made by the mammot, but fail to explain adequately the origin of the precedant "fff" sound. While the vocalizations of the common Mammot are complex enough to be a fully articulated language, experts have of yet been unable to prove or disprove the suggestion these noises hold any meaning whatsoever.

 
Orcs
Gobo majoris
The second species of goblinoids, the Orc, is a little more uniform in physiology than goblins in that they are all about human height and grossly over muscled. However, there is still wide variation in specific features and colorations. Psychologically, orcs all seem to behave like 11-13 year old schoolyard bullies. Again, the orc psyche seems to flourish under such conditions.

As in goblins, there are a small minority of orcs whose psyche vastly differ from the norm. These individuals are known as "Nedz" to the other orcs. Nedz are amazingly bright and spend much of their time hidden away in scholarly pursuits. The other orcs tend to shy away from the Nedz, largely out of fear of becoming a test subject.

 
The Wild Caffeine Beast
Lepus caffeinus
In an attempt to up its chances in this whole "survival of the fittest" thing, the wild caffeine beast suffused its tissues with what was believed to be an incredibly powerful poison: caffeine. Unfortunately, this seemed to have the opposite of the intended effect, as any ill effect due to the poison would only manifest after long periods, but the crazed energy boost given to the beasts natural predators was immediate and disasterous. There are records of a single wulffe taking down a single wild caffeine beast, which will more than feed a wulffe for a month, and then slaughtering the rest of herd in a berserk caffeine rush. Within a few years of the beast's caffeination, the species was knocking on the door of extinction. All that saved the species was their domestication by the Twitching Tribes of the Great Desert.