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Ò2.4Ghz ScapeÓ Sawako Kato
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"2.4GHz scape" is the 2.4GHz spectrum ambient sound
installation and performance. The audiences can enjoy the realtime
sonification of 2.4GHz signal around the place, and the ambient sound becomes
one part of the immediate soundscape. Also, people can join the soundscape
using their laptop or bluetooth devices such as the mobile phones to make the
signal interference. 2.4GHz spectrum is widely used for WiFi, microwave ovens,
bluetooth, baby monitors, cordless game controllers and others in USA and
Europe. The signal map varies in different places, and the activities of the
signal usage are changing in the hour, day and year. It is like the seasonal
changes of air. The Signals "(encoded in many different ways) that
interfere with one another and signals that are cleverly multiplexed so that
they don't interfere, jammed zones and Faraday cages, and the endless busses
and bursts of electromagnetic noise." ("Me++" William J.
Mitchell ) Our world is resonating with various kinds of waves, and
the waves make harmony in the air. Human beings can catch the very limited
signals of waves with their ears and eyes and use them for their
communication. Like some fishes living in the standing river communicates
with electromagnetic wave, with radio frequency technology, people expand the
ways of communication using signals and the range of the frequency used for
the communication. Even though we don't realize, we are surrounded with the
invisible signals like you are living in the invisible sound of ocean. With the experience of "2.4GHz scape", the audiences
realize the invisible existence of 2.4GHz spectrum in the air. IÕd like to
create the composition of signal inside of air, just like IÕm doing with sine
tone and Super Collider.
2.4GHz Scape is originally the project for the Master Degree Thesis and Every Bit You Make class in Interactive Telecommunication Program, New York University. Then, the work is presented in CONFLUX festival, Brooklyn USA, in September 2006, and currently there is the plan to set it up as the office ambience installation of the Boston based technological design company, Synthesis Studios.
..... watch the VIDEO
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Related Works
- DSP
Music SyndicateÕs ÒUpper AirÓ is the sound installation in City Hall Park which create a
sonic fingerprint of the electromagnetic spectrum.
- Alvin
Lucier's "Sferics" (1981) is a musical piece using the sounds of the ionosphere. It was
1967 when Lucier discovered a recording of a sound of atmospherics by an
astrophysicist and started to get interested in the sferics, natural
radio-frequency emissions in the ionosphere occurring in the human audible
range.

The main challenge of the sound design in the work is to exchange
the 2.4GHz data for the ambient sound information. The application is created
with the assumption that the user playback it whole day, and it tells the
condition of the 2.4GHz spectrum in the room in a persistent and subtle way. In
our real life, we get the information from the immediate environment
unconsciously. Tangible Media Group in MIT media lab is one of the pioneers
of the area where the environmental information displays as the ambient way.
Their early work, ÒkazagurumaÓ, which displays the stock market data as the
speed of windmill, shows the aesthetics vividly.
As
the traditional example, the Japanese garden equipment, Suikinkutsu, makes sound with rain
and the water of washing hand. The sound merges into the everyday life, and
people feel the raining condition and existence of other people as the
background information.
To capture the data, I use Wi-Spy, a USB 2.4GHz spectrum analyzer. The wi-spy tool for Macintosh is written by C and can be used inside of terminal or Max/MSP with shell external.

Ò
Wi-Spyª is the world's smallest
2.4 GHz spectrum analyzer.Ó
As sketches for the bigger work, I did some trials with Processing and pre-recorded data. I draw the moving graph from the amplitude, frequency and time of the 2.4GHz signal data. For the sound part, if the signal amplitude is greater than 50dBm, the sample is playback with the pitch relative to the frequency and the amplitude relative to the amplitude. The bell sound and the sine tone are used for the experiments.

2D visualization
3D visualization
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01:WiFi
audio streaming
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The signal
is gathering around 2470MHz. The original data is downloaded from Wi-Spy site
which is recorded in the place with less interference. So, you can see only
the Wi-Fi signal cleary. This recording
is the result of continuous downloading. In the recording of internet
surfing, the spike continues only few mili seconds. |
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02:
Codeless Phone (Frequency
Hopping Type)
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Spikes
are happening in all frequency areas. |
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Comparing
with figure01, the recording is noisy. Many interferences of signal from
laptop, bluetooth devices, and microwave can be found here. At that time, 4
people were using laptop near me, and over 20 laptops were on the lounge
area. Some people were testing their bluetooth applet on the mobile phones. You
can see the outstanding spike around 2470MHz, and it is the WiFi signal from
the laptop near me. |
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I recorded the data in my home, ITP floor and the Starbucks. All
results of the usual home environment are something like 03 Ð with much
interference of different devices and reflection of walls. Raffi, our Every
Bit You Make class teacher, told me that, if people use many bluetooth
devices in one place, the signal wave towards flat because all waves are
added together. It reminds me additive synthesis with sound. Although we can
examin the math of sound wave in your laptop with DSP tools freely, there is
the restriction about the usage of radio frequencies. The new technologies in
wide bands of frequencies like Dewayne HendricksÕs research are currently
prohibited. TRIAL02:
Standalone Application
Based on the trial with Processing, I develop the Wi-Spy Ambient
Sound Generator as the standalone application of Max/MSP. The Wi-Spy Ambient
Sound Generator creates ambience sound from the signals captured by Wi-Spy.
To use the application, you need the Wi-Spy tool and the Max/MSP runtime.
The
screen shot of the application. The Wi-Spy Ambient Sound Generator has four different modes -the
morning mode, the afternoon mode, the night mode and the midnight mode -, and
the sound samples and patterns change depending on the time. For example, in
the morning mode the sound of birds are used. In future release, the random
sound picking from iTune mode will be featured. Technical Issues While the frequency hopping signal are just noise, the Wi-Fi
signal has the sharp spike on the specific area. The area can be controlled with
the router. Applying the Wi-Fi signal for sound processing as the impulse
response or granular synthesis is interesting challenge. Here are some screen
shots of waveform in the trials.
TRIAL01.
Just dumping the signal into the buffer. The screen shot of the buffer.
Clearly enough, the result sound is just a noise.
TRIAL02.
The result of 1 smoothing and 1 slide. About 3 frames are dumped into 1
buffer. (The red line shows each frame.)
TRIAL03.
The result of velocity and acceleration of the signal. Now, the signal
becomes two sided.
TRIAL04.
This signal is the result of 3 smoothing and 1 velocity. 5~10 impulses
(grains) happen in every 15ms. With the smoothing variable, you can change
the size of impulse. Granular synthesis using the signal of TRIAL04 and the sampling
sound is the interesting future implementation. Future
Project
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The screen shot of the icon. |