html>
Planescape |
Dates are in Sigilian. |
||
|
We enter Harbinger House and enjoy its hospitality. |
Top men are on the case. |
To our astonishment, one of our plans actually works. |
We lose one of our members in a terrible battle on the rooftops of pollution-clogged Sigil. |
We enter Under Sigil. |
We finally defeat Grayblade and get a decent amount of cash. |
Much maintenance, and then combat, and then a really big combat with a devil, a paladin, and more. |
We go straight to hell. Hell! |
After much a-do, we enter the Iron Tower and face its many horrors.... |
Dispader! Guardian! Ascension! |
We go on a secret mission for the Alchemist's Guild and proceed to get fooked in the process. |
The Hesper is quickly and easily, almost effortlessly, stolen from us. |
Myrmyxicus diespermanently! |
Kedward and Thistle die! (Firmly establishing Steve as a "Killer DM.") |
There is much thrilling spell copying! Then, we completely fail in our efforts to deal with the modrons. Sigh. |
We storm the castle! And it goes poorly.... |
Part two of Storming the Castle: we're overwhelmed then we retreat. |
Part three of Storming the Castle: Victory! |
The Orb of Law is in danger and a giant mushroom will help us get it back. We also meet the Unfortunate Velcro Man and descend into the emptiest dungeon in the multiverse. |
Level 1 continues onto level 2 and there is much combat. |
We get all the way to Level 6 and fight mega-gorillas. |
The Big Battle featuring the Orb of Lawand we win! |
We wash the Orb of Law and almost catch up to the modrons. |
We get our souls back! |
Thistle diespermanently! Pursuit of the modrons continues. |
We're put on a path that'll lead us to better things...gold and such! |
The trap is sprung! |
The dungeon is breached! |
Lavinia dies! |
Adventures in the dungeon contined. |
The Modrons continue their march.... |
Gehenna! |
Traitor found! |
Victory! |
Boss ousted! |
Total Victory! |