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    <title><![CDATA[Digital re-Discovery of Culture]]></title>
    <link>http://homepage.mac.com/micheal1/iblog/B1888672450</link>
    <description><![CDATA[The concept of the Digital re-Discovery of Culture [ DrDC ] [ ДиПреКул ] was introduced in a paper of Kalina Sotirova and presented in Belgrade in June 2004, published in the Review of the National Center for Digitization, Volume VI Number 4, 2005. Subsequently, the DrDC Game was invented jointly by Калина Сотирова and Mícheál Mac an Airchinnigh in July 2004. A preliminary form and set of rules was presented at the International Seminar in Bansko, Bulgaria in August 2004 and subsequently published in the International Journal Information Theories and Applications (IJITA) Volume 11 Number 3, 2004. 
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    <copyright>Mícheál Mac an Airchinnigh & Калина Сотирова</copyright>
    <lastBuildDate>Tue, 06 Feb 2007 07:50:22 +0000</lastBuildDate>
    <pubDate>Wed, 14 Feb 2007 07:45:04 +0000</pubDate>
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	<itunes:author>Mícheál Mac an Airchinnigh and Калина Сотирова</itunes:author>
	<itunes:subtitle>Digital re-Discovery of Culture</itunes:subtitle>
	<itunes:summary>The concept of the Digital re-Discovery of Culture [ DrDC ] [ ДиПреКул ] was introduced in a paper of Kalina Sotirova and presented in Belgrade in June 2004, published in the Review of the National Center for Digitization, Volume VI Number 4, 2005. Subsequently, the DrDC Game was invented jointly by Калина Сотирова and Mícheál Mac an Airchinnigh in July 2004. A preliminary form and set of rules was presented at the International Seminar in Bansko, Bulgaria in August 2004 and subsequently published in the International Journal Information Theories and Applications (IJITA) Volume 11 Number 3, 2004. 
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	<itunes:owner>
		<itunes:name>Mícheál Mac an Airchinnigh and Калина Сотирова</itunes:name>
		<itunes:email>gradinata@mac.com</itunes:email>
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	<itunes:link rel="image" type="image/png" href="http://homepage.mac.com/micheal1/iblog/B1888672450/podcastImage.png">Digital re-Discovery of Culture</itunes:link>
	<category>Arts &amp; Entertainment</category>
	<itunes:category text="Arts &amp; Entertainment"> <itunes:category text="Games"/> </itunes:category>
	
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    <item>
      <title><![CDATA[Ankara 2007 ]]></title>
      <link>http://homepage.mac.com/micheal1/iblog/B1888672450/C897355819/E20070206075007/index.html</link>
      <description><![CDATA[The Age of Image predates and is currently contemporaneous with the Information Age. In our times the explosive expansion of Web 2.0 Social Space, typified by the phenomena of De.licio.us, Flickr, MySpace, YouTube..., and the concomitant emergence of folksonomy, present interesting challenges in the management of this information. One key process by which to accomplish this in Social Space, is the wedding of folksonomy (of the people) with ontology (of the machine). Such a wedding must necessarily be conducted in the shared physicality of the word, of language. In this respect, WordNet together with OWL, play the role of matchmaker. But the same Social Space also provides an opportunity for natural folksonomical tagging by digiFoto (key)image. The research harness for experimental keyimage tagging consists of Flickr as the main (digiFoto image) Social Space testbed and De.licio.us as the auxillary outreach secondary Social Space. Protégé Editor with OWL-DL provides the support for the bridge from keyimage to the formal ontology. The primary end user application domain is the keyimage tagging of paintings in an online art gallery. Keywords: accessibility, art, folksonomy,  keyimage, ontology.  ]]></description>
      <pubDate>Tue, 06 Feb 2007 07:50:07 +0000</pubDate>
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    <item>
      <title><![CDATA[Ambiguity and Ontologization presented Thursday, 2006-06-15, Sofia, Bulgaria ]]></title>
      <link>http://homepage.mac.com/micheal1/iblog/B1888672450/C60662076/E20060619064255/index.html</link>
      <description><![CDATA[Ambiguity informs all of human activity, even that within the imagined exact sciences such as Mathematics. So-called “imaginary” numbers (first complex numbers, and then quaternions, to the cognoscendi), the stumbling block for most of the young, was and is ontological stumbling. These numbers are natural for dancing (of people on earth or satellites in space), a three-dimensional body movement in “normal” 3-D space. This is Mathematics at play. From the point of view of play as culture progenitor, all of which is intrinsically ambiguous, it would appear natural that any ontological mirroring must also be fruitfully ambiguous. To ontologize is to be human, to act in a humanitarian way. It is only in the last forty years or so that we have adjoined the mechanical precision of the computer to (re-)inforce the precise logical understanding of humanity through ontology. We have seen the past. It is known. The future, embracing what has been, dictates a logical computable view of all subsequent ontologization, as long such a machine-era shall last. Within the reality of this framework ontological choice is computably pre-determined. The real choice is therefore, sociological and psychological, and perhaps even strictly cultural. The paper focuses on the attempt to formalize ambiguity.  ]]></description>
      <pubDate>Mon, 19 Jun 2006 06:42:55 +0100</pubDate>
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    <item>
      <title><![CDATA[Images and Ontology ]]></title>
      <link>http://homepage.mac.com/micheal1/iblog/B1888672450/C1464593329/E20060508073911/index.html</link>
      <description><![CDATA[]]></description>
      <pubDate>Mon, 08 May 2006 07:39:11 +0100</pubDate>
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    </item>

    <item>
      <title><![CDATA[JCMC: Digital re-Discovery of Culture &amp; Physicality of Soul ]]></title>
      <link>http://homepage.mac.com/micheal1/iblog/B1888672450/C60662076/E20060420075058/index.html</link>
      <description><![CDATA[We focus on religious issues in Europe: Northern Ireland, Bulgaria and Macedonia. The religions in question are Western European Christianity (Roman Catholic and Anglican), Eastern European Christianity (Bulgarian, Serbian and Macedonian Orthodox), and Islam. Issues of conflict which we considered were schism and its resolution or at least cohabitation, the coercion by the State to give a common identity to all its citizens based on common language or common religion. A game of inquiry is chosen as the means to conduct an investigation into these issues. For this purpose we introduce the avatar, an American of Turkish background from Chicago who wishes to find out more about grandfather Habib who emigrated from Debre, Macedonia in 1923. This kind of game of the digital re-discovery of culture,  usually begins with a personal narrative called a Backstory. Being played out on the Internet the playing needs physical grounding, a physicality of soul. The game was designed and played and Macedonia experienced as outcome. Following the search of the avatar we are led to discover positive surprises that bode well for religion on the Internet.  ]]></description>
      <pubDate>Thu, 20 Apr 2006 07:50:58 +0100</pubDate>
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    </item>

    <item>
      <title><![CDATA[Hamburg 2006 New Sowa Top 12 Category Diagram ]]></title>
      <link>http://homepage.mac.com/micheal1/iblog/B1888672450/C1717576799/E20060413081725/index.html</link>
      <description><![CDATA[Sowa presents his Top 12 Categories in a Diamond-shaped complete Lattice diagram (p.72). In addition, he presents the 12 in a neat Tabular arrangement. The author imagined that it would be possible to arrange the 12 like the hours of a clock or the months of the year. This was achieved after 2 weeks work and the result presented in Hamburg. Only the  pdf form is given here. ]]></description>
      <pubDate>Thu, 13 Apr 2006 08:17:25 +0100</pubDate>
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    </item>

    <item>
      <title><![CDATA[Hamburg 2006 Slide Presentation in pdf format ]]></title>
      <link>http://homepage.mac.com/micheal1/iblog/B1888672450/C897355819/E20060413071453/index.html</link>
      <description><![CDATA[The primary goal of the presentation was to inspire the attendees to read the paper. The presentation itself was constructed as a sort of 3 Act monologue like a play. Each act was separated by a slide. The raising and lowering of the curtain was indicated by a 3-fold picture slide. The raising (Slide 1) shows the Бухал (Eagle-Owl); the lowering (Slide 37) shows the co-author of the paper. Slides 38 to 41 are hyperlinked from the original KeyNote 2 Slide presentation and are included here to gave some idea of the type of material used. ]]></description>
      <pubDate>Thu, 13 Apr 2006 07:14:53 +0100</pubDate>
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    </item>

    <item>
      <title><![CDATA[Hamburg 2006 ]]></title>
      <link>http://homepage.mac.com/micheal1/iblog/B1888672450/C897355819/E20060319062607/index.html</link>
      <description><![CDATA[Digital MultiCulture in PracticeSemantic Web ontologization, within the context of the Humanities, proceeds from the definite physical  experience of the text, the performance, the human in self-expression, as narrator/performer, for an audience  present, or at a distance in time and/or space. We demonstrate practical ontologization by focusing on the  rhetorics of play, embracing culture in general, and by choosing to confine our terminology within the rigorous formal framework of Sowa's top 12 central categories. Specific play is addressed in the context of the digital re- discovery of culture (DrDC) game.  All of our results are bilingually expressed (English/Bulgarian) in the description logic form of the Semantic Web Ontology Language (OWL-DL). Practicality is ensured within the freely available Protégé Editor. For us,  Ontology must be practical! We design DrDC games to be played. Such games must be recorded. They are played out, in reality, on the World-Wide Web (WWW).   ]]></description>
      <pubDate>Sun, 19 Mar 2006 06:26:07 +0000</pubDate>
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    </item>

    <item>
      <title><![CDATA[GARGARIN ]]></title>
      <link>http://homepage.mac.com/micheal1/iblog/B1888672450/C161371333/E20060317073407/index.html</link>
      <description><![CDATA[Once upon a time ... ]]></description>
      <pubDate>Fri, 17 Mar 2006 07:34:07 +0000</pubDate>
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    </item>

    <item>
      <title><![CDATA[SEEDI 2005, Охрид, Final Paper for Publication ]]></title>
      <link>http://homepage.mac.com/micheal1/iblog/B1888672450/C897355819/E20060228154537/index.html</link>
      <description><![CDATA[Physicality of Soul, Физика на Душа,  Fisic an Anama Abstract: The idea of Physicality of Soul was born in South Eastern Europe in 2004. The very strangeness of the phrase, using old words in unusual combination, suggests something very new and of its time. The Bulgarian, Физика на Душата, tries to capture the sense of this idea from a local cultural perspective. At the other extreme Western Region of Europe, Fisic an Anama, translates the Bulgarian. Physicality of Soul speaks of the spirit of the Digital re-Discovery of Culture made alive in the playful person, (s)he who is at play in the game of life. The World-Wide Web provides the modern cultural medium by which one begins to know the Other. Such knowledge in becoming is only fully realized in and by the body. This is Physicality of Soul. Dancing typifies Physicality of Soul. So does play-acting and singing and running. There is play to be found everywhere. How can such playing be conjoined with the digital world? How can the digital world be humanized? This paper explores the possible.Key words: blog, digifoto, edutainment, games, google, ontology, Физика на Душата, physicality of soul, playing, world-wide web ]]></description>
      <pubDate>Tue, 28 Feb 2006 15:45:37 +0000</pubDate>
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    </item>

    <item>
      <title><![CDATA[Zdravejte Priateli! ]]></title>
      <link>http://homepage.mac.com/micheal1/iblog/B1888672450/C1626957645/E20051125185934/index.html</link>
      <description><![CDATA[Dia Dhaoibh a Cháirde! Hi Folks! This is a blog in English, informed by Irish Gaelic, with significant Bulgarian influence, and a little bit of Turkish. We hope to add ... Macedonian, Serbian, ..., Russian, ...Be surprised by what you will find.If you be not surprised, then we will have failed ... ]]></description>
      <pubDate>Fri, 25 Nov 2005 18:59:34 +0000</pubDate>
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    </item>

    <item>
      <title><![CDATA[OPEN DOOR ]]></title>
      <link>http://homepage.mac.com/micheal1/iblog/B1888672450/C1509311513/E20051125185511/index.html</link>
      <description><![CDATA[<div><font face="Helvetica">Here it all begins ...</font></div> ]]></description>
      <pubDate>Fri, 25 Nov 2005 18:55:11 +0000</pubDate>
	  <guid>http://homepage.mac.com/micheal1/iblog/B1888672450/C1509311513/E20051125185511/index.html</guid>
	  
    </item>

    <item>
      <title><![CDATA[Logic: Attempto Controlled English (ACE) ]]></title>
      <link>http://homepage.mac.com/micheal1/iblog/B1888672450/C990010070/E20051118114825/index.html</link>
      <description><![CDATA[]]></description>
      <pubDate>Fri, 18 Nov 2005 11:48:25 +0000</pubDate>
	  <guid>http://homepage.mac.com/micheal1/iblog/B1888672450/C990010070/E20051118114825/index.html</guid>
	  
    </item>

    <item>
      <title><![CDATA[Boolean Algebra ]]></title>
      <link>http://homepage.mac.com/micheal1/iblog/B1888672450/C990010070/E20051117171909/index.html</link>
      <description><![CDATA[<div><font face="Helvetica">The primary goal here is to explain Boolean Algebra in very simple language for myself. A secondary personal goal is to do so in Bulgarian.</font></div> ]]></description>
      <pubDate>Thu, 17 Nov 2005 17:19:09 +0000</pubDate>
	  <guid>http://homepage.mac.com/micheal1/iblog/B1888672450/C990010070/E20051117171909/index.html</guid>
	  
    </item>

    <item>
      <title><![CDATA[i2010 Digital Libraries: Test Case "Michael Collins Photograph and the National Museum, Dublin, Republic of Ireland" ]]></title>
      <link>http://homepage.mac.com/micheal1/iblog/B1888672450/C413037354/E20051117115023/index.html</link>
      <description><![CDATA[Here we have a recent case which is important for the issues of i2010 Digital Libraries.I think it comes under the DOA 2, DOA 3, and PDC 7. ]]></description>
      <pubDate>Thu, 17 Nov 2005 11:50:23 +0000</pubDate>
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    <item>
      <title><![CDATA[i2010 Digital Libraries: Test Case "Albrecht Dürer Prints in the Chester Beatty Library, Dublin, Republic of Ireland" ]]></title>
      <link>http://homepage.mac.com/micheal1/iblog/B1888672450/C413037354/E20051117092810/index.html</link>
      <description><![CDATA[]]></description>
      <pubDate>Thu, 17 Nov 2005 09:28:10 +0000</pubDate>
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