Drowning puppies



To borrow a metaphor from Dean Kamen's company we're getting close to drowning puppies. In any creative project, there are 2 phases; in the first we come up with as many ideas as we can and dream big. The idea is not to set boundries and allow the project freedom to define itself. At this point, usually we hear orchestras and 21 song albums. We spend a lot of time trying to answer questions like: what would we get if we mixed artists from very different genres? We always try to evolve each record because I hate to repeat myself. I really hate to repeat myself. We don't consciously write a record for the fans, but it's always a subconscious pressure after you're successful, you want each record to sell better than the last. We have to keep tabs on how much we're writing for other people, and I sometimes drive myself nuts figuring out what connected on the last record and what didn't. We come back to always doing records we like though, because than there are at least 6 people we know who will like the record. If you try to chase the market you can end up with a record no one likes. So in phase one, every creative idea is like a puppy and we try to have as many as possible. I probably put down 70 musical ideas that I liked enough to record, which has lead to 13 hooks and concepts that are seeds for potential superchick songs.

In phase 2, the project starts to take on a very different tone. Last night we had our first puppy drowning meeting. You look at your deadline and ask yourself how many songs can we realistically finish before D-Day, which we've already pushed back 2 months, so there's no moving it again. We've only got so much time for each puppy. So for some of the puppies to live, we've got to drown the other ones. OK, Melissa hates that analogy so I'll say it this way. If we're gonna finish the songs we need, we can't keep making up ideas. What engineers would call "feature creep" after the tendancy for people to keep adding features to the product which makes the development time longer. So we've reached the turning point. From here on, the emphasis becomes on finishing the seeds of ideas we have into songs and songwriting is only incidental, but even at this stage of the game, I'm open to new songs, because sometimes it happens and it may be quicker than rescuing a song that just doesn't want to work. We've got our 10 songs, but if one of them really starts to be a time-suck, than I'll move on to one of my B-options. From here on out, we've only got 2 months before mixdown. Less than one week per song. It's going to be a lot of late nights to finish this one in time. But we feel pretty good about our songs. Well actually we've only got one complete songs.. most of what we have are one verse, one chorus. Which is enough to pitch the vision for concept and sound. We know we can deliver the music, it's tailoring the melodies to tricia's vocals that we have to make sure of. You can spend an awful long time making an awesome track and discover that you don't have a hook to go over it. So, phase 2 begins... I have 3 verses to lock down in the next couple days, to get our 10 complete seeds, 2 of which need music and melodies and lyrics, one of which only needs lyrics. I'm gonna go work on that one now.. it's really pretty amazing to me, that enough of you care about this band to put it where it is. I feel honored to write for all of you. I am optimistic that this will be our best album yet, although I fear that it may instead be our Paul's Boutique.

Posted: Wed - August 18, 2004 at 01:04 PM          


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