Delethine Race, (CAS 025)


Delethine Race

There is more on the Delethine and play ideas in Grandilar Game Podcast 007!

The Delethine race is an ancient race. They have been on Grandilar so long that they are either a native race, or they may as well be.

GM's are recommended to use these beings as a the end point for short quests for information. They should bring some type of magic items to use in trade with the Delethine. They will trade information for items. They are also willing to trade information for slaves. That particular trader is usually of the necromancer ilk. If a necromancer is visiting the Delethine at the same time the Delethine will be very upset with anyone who causes trouble in their territory.

The Delethine can speak and R&W common, but they are much happier dealing in their native language of Delethine. Because Delethine is a unusual language it is in the Dead Language category.

Gamemasters can also use the Delethine as Mentors for any special Wizardry spells that they would like to test in their own campaigns.

Delethine villages are based on age. The older the Delethine the more power they have in their village. Technically the oldest Delethine is the King of all Delethine, but since these villages are wildly spread out that is just a symbolic position. This also means that some of the Delethine leaders are not entirely in possession of all of their marbles. This causes some variations of needs and conditions which the GM will control.


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