Marathon 2 and Marathon Infinity Timelines

There is good reason to believe that there are no less than three timelines in M2 and Moo (ASCII for M-infinity). This is from comparing the various events in them; though they have several features in common, they also have several differences.

In Moo, the various parts are separated by the "Electric Sheep" levels, which are followed by some levels in which one runs some gauntlet ("Where are Monsters in Dreams", "Whatever You Please", and "Eat the Path"). In the later Electric Sheep, one has the option of going back to some earlier level, if one follows the route taken in an earlier Electric Sheep. Finally, one can either exit the run-the-gauntlet levels directly to the next sections or one can sidetrack through the space station that one sees in the last level, "Aye Mak Sicur".

There are three such space-station sidetrackings, all of which involve an Early Nova weapon being used on Lh'owon's sun; this weapon had been used at the end of Marathon 2. It has already gone off in the first level, "Ne Cede Malis", which I identify as the end of Timeline 1 (which includes all of Marathon 2).

So what's going on? One theory that someone has proposed is that some S'pht AI is sending you back in time to relive history so as to avoid Timeline 1's disastrous Early Nova which would vaporize Lh'owon. The first attempt, creating Timeline 2, ends in a Pfhor victory, even if a somewhat Pyrrhic one. The second attempt, creating Timeline 3, ends with that AI wondering if this could be right. The third attempt, getting back onto Timeline 2, ends with the Bobs moving into the space station, but still facing an Early Nova. Or at least so it seems; it's back to that timeline again, and the result is victory over the Pfhor and the trapping of that Early Nova. Also, in all four cases, the Pfhor have clearly overrun the station, but only in the fourth one do the S'pht'Kr show up to fight them.

I will indicate an event found in at least one of them with an X; the pattern should be clear from the table. Sometimes I will mention the same event more than once; if I do so, that means that the same event took place at different times in different timelines.

<
EventTimeline 1Timeline 2Timeline 3
Start: working for Durandal
X
X
Start: working for Tycho
X
Attack outerspace Pfhor facilities
X
Attack Lh'owon Pfhor facilities
X
X
Go to Waterloo Waterpark
X
Assist Bobs in making Lh'owon base
X
Assist Bobs in activating S'pht AI
X
Try to keep Bobs from activating S'pht AI
X
Search Lh'owon for 11th-clan info
X
Durandal besieged by Pfhor fleet
X
X
X
Go to his ship
X
X
Go to Waterloo Waterpark
X
Durandal's S'pht rampant
X
X
(end)
Help Durandal
X
Fight Durandal
X
Change Sides for Awhile
X
Unplug Durandal
X
X
On Durandal's Orders
X
On Tycho's Orders
X
Captured
X
X
Attempted jailbreak
X
X
Success
X
Failure
X
Bobs hide out and go underground
X
X
Assist Bobs
X
Fight Bobs
X
Activate S'pht AI
X
Sabotage Pfhor ship
X
Bobs escape
X
Bobs get captured
X
Escape Pfhor reprogramming facility
X
Activate S'pht AI
X
11th clan (S'pht'Kr) and Durandal return
X
X
Tycho's ship crashed onto Lh'owon moon
X
Tycho catches you and makes you a gladiator
X
Mop up remaining Pfhor on Lh'owon
X
Activate Jjaro station
X
Early Nova
X
X
It half goes off
X
It gets trapped by gravitational collapse
X
Durandal wants you to track down spy
X
Durandal says that you may leave him now
X
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