Update (finally)



Wow, it's been a long time since I updated the blog. I'm sorry it's taken me so long.

I ran into a bit of a snag. I didn't design part of the application right, and when I started to work on some more complex scenarios, I had to redo some stuff to compensate. That has taken a lot longer than I expected. Plus the fact that my wife and I are starting a new business, recently had a baby, I've taken a couple of side contract jobs to make some money, I have a new calling at church that takes more time, summer vacations, etc., and I haven't been able to put as much time into it as I'd like. Plus when I do get to work on it, it's frustrating because I spend the time reworking some things I didn't set up well, so I don't feel like I'm making progress.

Fortunately, by this point, most of the reworking is finished. There is only 1 more issue to figure out, and then I'll be back on track. I have almost finished saving family data (correctly). Currently some data gets lost in certain situations, and it's very easy to end up with duplicate families :(. After that, the only things left are to clean up the interface a little bit, add basic support for all events, and do some testing.

The preview release will not do TempleReady, but it will let you import your Gedcom files and you can add and edit individual and family data, and export the data. I expect to add TempleReady support a few months after the preview release. The 1.0 version will have TempleReady and the ability to assign pictures to people.

I know it's frustrating to those of you that are waiting anxiously for this. It's very frustrating to me too. I'd really like to dedicate a couple of hours a day to this project, but I just can't in my current situation, and it's very slow going with only about an hour a week on average. One of my side contracts is just finishing up, and hopefully maybe I can steal another hour or two a week and push to get these last few things done.

I do promise to keep this blog up to date better. No more than 2 weeks without an update until the 1.0 release is finished!

Thanks to everyone for your support and patience.

Posted: Wed - July 20, 2005 at 03:48 AM          


©