resume
portfolio
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about
jul.2009
 
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resume

objective


To create beautifully elegant user experiences in a passionate environment dedicated to producing imaginative and innovative products.
 
work experience

Freelance UI / Human Factors Design
Mar. 2009 - Present

Sidebar, Inc (based in Santa Monica, CA)
  • UI Design & architecture for a mobile content delivery application
Resilient Cognitive Solutions (based in Pittsburgh, PA)
  • Conducted knowledge elicitation sessions to identify the cognitive difficulties within systems.
  • Critically evaluated the efficacy of systems based on Cognitive Engineering principles.
  • Created information visualizations to represent complex cognitive interrelationships.
Sr. Design Consultant, Quantum Mobility Solutions, Inc.
Aug. 2007 - Feb. 2009
  • Principal interface / interaction design on various products for mobile handsets and services.
  • Led interaction design on the Mobile Storefront for PalmÕs webOS-enabled devices.
  • Crafted and collaborated with Palm on the First Use experience of the Pre device.
  • Managed client contracts including scope of work and project tracking.
  • Experience designing for iPhone, Windows Mobile, webOS, Symbian, and feature-phone platforms.
Manager, UI Design, Amp'd Mobile, Inc.
Jan. 2006 - Jul. 2007


UI Design Manager: Jan. 2007-Jun. 2007
Sr. UI Design Engineer: Oct. 2006-Dec. 2006
UI Design Engineer: Jan. 2006-Sep. 2007
  • Promoted to Manager of in-house UI Design Team responsible for mobile software products and handsets.
  • Conducted usability research and requirements definition; created wireframes, information architectures, prototypes, analyses, and visual designs.
  • Designed screen layouts and interactions for products including mobile search, VOD subscriptions, browser portal, handset bill payment, and mobile TV episode guide.
  • Mentored team members; encouraged and facilitated professional development.
Key Successes:
  • Drove interaction and visual design for a new catalog search client which saw 5x usage of previous client and resulted in an overall content sales increase of 10%.
  • Designed UI and visual assets to enable bill payment directly from handsets; collected over $200,000 in 30 days.
  • Redefined the role of the UI team within the company to be an integral part of the requirements definition process.
Research Assistant, The Ohio State University
Sept. 2002 - Dec. 2005
  • Examined the role of scenario design and use from a cognitive engineering standpoint.
  • Developed a methodology for creating early design requirements and guidelines through the use of envisioning scenarios and effective cognitive task analyses.
  • Worked with the FAA to create decision support systems for Aviation Safety Inspectors using knowledge elicitation and contextual inquiry methods.
  • Thesis work repurposes scenarios as an effective tool for design envisioning.
Design Consultant, CSU Channel Islands
Dec. 2001 - Jun. 2002
  • Designed and produced inaugural print versions of the General Catalog and Schedule of Classes for the University.
  • Collaborated with Faculty and Administrators on content production.
  • Layout and graphic design throughout the entire production process.
  • Contributed as editor and photographer.
User Interface Designer, LiveWorld, Inc.
Sept. 2000 - May 2001
  • Designed and tested user interfaces for new and existing large-scale web-based products.
  • Provided guidelines for development using prototypes, wireframes, mockups, and interaction design analyses.
  • Worked extensively with engineers, product designers, and managers on details of interfaces to achieve maximum usability and continuity across product lines.
  • Contributed as design team member from functional requirements to launch and beyond.
education

M.S. in Human Factors Engineering
Dec. 2005, The Ohio State University

Studied cognitive engineering, scenario design / development, cognitive task analysis, visual design, typography.

B.S. in Cognitive Science
Jun. 2000, University of California San Diego

Studied user-centered interface design, human-computer interaction, usability testing, perception, artificial intelligence.

skills

Software & Languages: Mac OS, Windows, UNIX; Adobe Photoshop, InDesign, Illustrator, Acrobat, & Flash; MS Word, PowerPoint, Excel, & Visio; HTML, CSS. Familiarity with Javascript / Actionscript, C.

Mobile: Experience designing software for iPhone, Windows Mobile, Java, Symbian, webOS, and BREW.

Publication: "Scenarios as a Tool for Collaborative Envisioning" (Proceedings of the 49th Annual Meeting of the Human Factors & Ergonomics Society; Orlando FL; Sep. 2005).

Personal: Excellent ability to distill technical concepts to general audiences. Diverse leadership experience. Superior teamwork, communication, and writing skills. Quick learner, extremely organized, keen design sense, close attention to detail.

references

Available on request.



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