An interest and appreciation of CGI began, like many of my contemporaries, with watching the movies 'Tron' (1982), 'The Last Starfighter' (1984) and playing video games at arcades and on consoles - from the Atari VCS CX2600 to Sega Genesis/Megadrive - in the 1980s.

In the summer of 2000 I began reading 3Dworld. The inclusion of Bryce, a 3-D landscape generation application, reignited further self development within this flourishing arena.

Off-the-shelf software, such as the Academy Award®-winning Maya and Shake, have developed to the point where many of the DTP (Desk Top Publishing) skills for fine art and graphic design can now be successfully transferred to a 3D context without exhaustingly steep learning curves! The artist can now focus on issues of composition - colour, movement through the frame et al - without trying to reconcile with an alienating UI (User Interface).

Alias' decision to provide Personal Learning Editions (PLE) of Maya and now MotionBuilder (from its purchase of Kaydara) is fostering consumer loyalty. Using their free FBX Converter I'm now able to import older projects into Alias applications for future enhancement. The FBX SDK will be worth investigating.

This is a sample collection of original 3-Dimensional images created using Bryce, Corel Photo-Paint, Maya 6 PLE, Painter and Poser (and retouched in Photoshop).

This composition is based, loosely, on the exploits of Lara Croft and the movie 'The Matrix' (1999)!

Read 'The Matrix Reloaded' (2003) review here.

Joss Whedon's creation, 'Buffy', has spawned a successful sequel series, comics and novels amongst other merchandise ephemera! Acreages of print have been dedicated to the seven season franchise. This is a tribute to the exploits of SMG and her celebrated alter ego!
Various artists working within the realms of design have inspired me. Perhaps non more so than conceptual mastermind Ralph McQuarrie. His work on the original Star Wars trilogy has inspired much imitation. And this enduring legacy of quality and excellence has been continued in Doug Chiang's contribution to the tapestry of the prequel trilogy! Despite the criticisms levelled at 'The Phantom Menace' (1999), it's difficult to fault the beauty of the film's architecture and design! This is my modest homage to that galaxy far, far away...

Read my Episode II review here.

This was the first 3D image I created using Bryce.

The copper tones are intended to evoke a sense of mood that alludes to the literary ventures of Jules Verne.

Inspired by Fox TV's 'The X-Files' and conceptual fine line illustrations, which were rendered for my (as yet) unfinished Darkville project.
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