On November 15-16, six of the highest rated players from the United States and Canada played each other in the first Can-Am Challenge. This was a 12-round tournament, with each player playing every player on the opposing side twice. Players recorded their racks in the hope that a tournament book might be created at some time in the future.

Can-Am 2002 the book is now available. It was written by Joel Wapnick, one of the Canadian team participants and a Canadian, North American, and World Champion; and Brian Sheppard, author of the renowned Scrabble®-playing program Maven.

Can-Am 2002 contains 17 fully annotated games, each move of which is simulated by Modern Maven, Brian Sheppard's most recent and most powerful incarnation of his awesome Scrabble®-playing program; 32 additional annotated endgames; records of all 72 games; and chapters on Maven simulation techniques, rack plus leave evaluation, endgame play, and using Maven to determine player strength. In all, it's 250 8 1/2" x 11" pages.

Virtually every position in the annotated games and endgames sections of this book is accompanied by a diagram. There is no need to break open a game to follow along. Consider Can-Am 2002 a puzzle book, one that can be enjoyed anywhere.

  •  Coming soon: for new purchases, Can-Am 2002 will come with an insert that updates analyses on all 17 annotated games so that they will take into consideration words added to TWL2 (the official word source in North America) in 2006.