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Some food for thought. Contributions are welcome. Page 32, top left: "...because FL is a better combination than FN..." From Jim Kramer: The correct comparison is FLN to FNT (or FL to FT), since FN is part of the leave after both BELL and BELT. I suspect the E-hook after BELL is the real hurt. page 44-45, Brian's turn 2: OHO J7 6 sims even better than OOH J6 8! Opening the 7-letter bingo line is probably the difference, even though the line is low-scoring and dangerous. This comment is from Jim Kramer. page 83 column 2, Brian's opening rack: The rack was DEEINTY. Brian played the best simming move, but 8G YE (spotted by Joe Edley) is almost as good, simming about 0.5 points behind. Page 88-89, Brian's turn 9: The comparison of TAT and TIT misses the biggest point--STAT is good! Some versions of Maven in some positions don't "see" the top row triples--I wonder if this could be happening here. Then again, Brian has the S, so the sim could be legit. From Jim Kramer. Page 89, Brian's tenth turn: Jim Kramer is curious how TAO C8 would sim: It looks like a decent practical play to me, considering Brian is down by 30 on a dead board. Page 109, Dave's turn 4. Jim Kramer writes: UREDIA L4 16 sims very close to EVITE. Dave is behind and UREDIA opens the board, so it may be the best play. page 118, column 1, Robin's fifth play: We note that Robin missed 4D OVERPLOT. This play scores an additional 12 points, but hooks an S at L4. With no Ss showing, some might question the wisdom of this play. My feeling is that only if Jim has an S, he might gain back more than the 12 extra points. The sim shows a 6.6 point advantage for OVERPLOT, and a 3% advantage in winning percentage. Page 130, Jere's turn 3, from Jim Kramer: The commentary left me confused as to why ALOW is so much better at 9J than 7J. It says that the 9J placement sets up a big K play at 10J, but that doesn't explain the difference, because the 7J placement sets up the K just about as well at 6J. The real difference is that the retained A gives Jere an almost sure row 8 play after ALOW 9J if the spot stays open, but he has no guarantee of using the same spot after ALOW 7J. Normally you wouldn't expect such a big spot to remain open very often, but here there are two other big openings that Adam may use instead. A sim showed Jere playing on row 8 almost 25% of the time after ALOW 9J for an incredible average of 60 points! After ALOW 7J he only uses the spot about 10% of the time. Page 138, Jere's turn 14. Another contribution from Jim Kramer: PHIZES may have been a tremendous never-say-die attempt. It's always confusing which short Z words are pluralized without a second Z. If Adam challenged (admittedly very unlikely), Jere could follow with TAU 14D 11 and a tie! Pages 147-148, Robin's turn 1. From Jim Kramer: It's not the length of overlaps that explains the difference, but their very existence. OY is easy to overlap, especially with a consonant-vowel-consonant pattern available, whereas YO is hard to underlap. Against YEN 9F, Maven plays on row 7 almost 40% of the time; against YEN 7F, it plays on row 9 less than 10%. And the row 7 plays score better on average. Page 207. From Jim Kramer: bottom commentary, says that INN is the only way to play 2 N's, but there is also NANA/NONA J10 and NENE/NEON 7B (which show up in some given variations). The real power of GIG isn't mentioned--it threatens BEMIST 10H and out! Page
208, second column. From Jim Kramer: I believe Adam has a play
that nets 27 points: RANG 13K
10 sets up DEET O12 27. |