itemname = "";
pfixname = "";
sfixname = "";

itm1idx = 0;	itm1pt = 1;		maxitm1 = 68;
pfx1idx = 0;	pfx1pt = 1;		maxpfx1 = 50;
sfx1idx = 0;	sfx1pt = 1;		maxsfx1 = 65;

itm2idx = 0;	itm2pt = 0;
pfx2idx = 0;	pfx2pt = 0;
sfx2idx = 0;	sfx2pt = 0;
/*	table data header	"ItemName","ItemValue","Adamant","Agate","Antimony","Azoth","Bloodstone",
					"Bronzewood","Coal","Diamond","Galvor","Iron",
					"Mandrake","Mithril","Oak","Obsidian","Onyx",
					"Orichalk","Quicksilver","Sulfur","Truesteel","Wormwood" */
/*Resource Requiring Items*/
itmtbl = new Array();
itmtbl[0] = new Array("0","0",	"0","0","0","0","0",	"0","0","0","0","0",	"0","0","0","0","0",	"0","0","0","0","0");
/*	weapon & shield		18 item	*/
itmtbl[1] = new Array("Redeemer",					"110% 1 hand axe",					"0","0","0","0","0",	"0","0","0","15","0",	"0","0","0","0","0",	"0","0","0","0","15");
itmtbl[2] = new Array("Saracen Axe",				"110% 1 hand axe",					"0","0","0","0","0",	"0","0","0","15","0",	"0","0","0","0","0",	"0","0","0","0","15");
itmtbl[3] = new Array("Drake Axe",					"110% greataxe",					"0","0","0","0","0",	"0","0","0","20","0",	"0","0","0","0","0",	"0","0","0","0","20");
itmtbl[4] = new Array("Wing Axe",					"110% throwing axe",				"0","0","0","0","0",	"0","0","0","15","0",	"0","0","0","0","0",	"0","0","0","0","15");
itmtbl[5] = new Array("Sapphire Bow",				"110% bow",							"0","0","0","0","0",	"0","0","0","0","0",	"0","0","0","0","0",	"0","0","0","0","30");
itmtbl[6] = new Array("Deathspitter",				"110% crossbow",					"0","0","0","0","0",	"0","0","0","0","0",	"0","0","0","0","0",	"0","0","0","0","30");
itmtbl[7] = new Array("Betrayer",					"110% dagger",						"0","0","0","0","0",	"0","0","0","20","0",	"0","0","0","0","0",	"0","0","0","0","0");
itmtbl[8] = new Array("Ring Blade",					"110% throwing dagger",				"0","0","0","0","0",	"0","0","0","20","0",	"0","0","0","0","0",	"0","0","0","0","0");
itmtbl[9] = new Array("Silverlance",				"110% spear",						"0","0","0","0","0",	"0","0","0","20","0",	"0","0","0","0","0",	"0","0","0","0","20");
itmtbl[10] = new Array("Barbed Pike",				"110% pole arm",					"0","0","0","0","0",	"0","0","0","20","0",	"0","0","0","0","0",	"0","0","0","0","20");
itmtbl[11] = new Array("Doom Thresher",				"110% staff",						"0","0","0","0","0",	"0","0","0","0","0",	"0","0","0","0","0",	"0","0","0","0","40");
itmtbl[12] = new Array("Phoenix Blade",				"110% 1 hand sword",				"0","0","0","0","0",	"0","0","0","30","0",	"0","0","0","0","0",	"0","0","0","0","0");
itmtbl[13] = new Array("Seraph",					"110% greatsword",					"0","0","0","0","0",	"0","0","0","40","0",	"0","0","0","0","0",	"0","0","0","0","0");
itmtbl[14] = new Array("Jen\'e\'tai",				"110% BM sword",					"0","0","0","0","0",	"0","0","0","40","0",	"0","0","0","0","0",	"0","0","0","0","0");
itmtbl[15] = new Array("Darmaegil",					"110% BW sword",					"0","0","0","0","0",	"0","0","0","30","0",	"0","0","0","0","0",	"0","0","0","0","0");
itmtbl[16] = new Array("King of Pain",				"110% unarmed",						"0","0","0","0","0",	"0","0","0","20","0",	"0","0","0","0","0",	"0","0","0","0","0");
itmtbl[17] = new Array("Rha\'khanakar",				"100% unarmed SD",					"0","0","0","0","15",	"0","0","0","0","0",	"0","0","0","15","0",	"0","0","0","0","0");
itmtbl[18] = new Array("Green Tower Shield",		"shield, block 95%",				"0","0","0","0","0",	"0","0","0","0","0",	"0","17","0","17","0",	"0","0","0","0","0");
/*	HA 100%				 6 item	*/
itmtbl[19] = new Array("Candorian Armguards",		"HA 100% Armguards",				"0","0","0","0","0",	"0","0","0","5","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[20] = new Array("Candorian Boots",			"HA 100% Boots",					"0","0","0","0","0",	"0","0","0","5","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[21] = new Array("Candorian Breastplate",		"HA 100% Breastplate",				"0","0","0","0","0",	"0","0","0","15","0",	"0","15","0","0","0",	"0","0","0","0","0");
itmtbl[22] = new Array("Candorian Gauntlets",		"HA 100% Gauntlets",				"0","0","0","0","0",	"0","0","0","5","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[23] = new Array("Candorian Helm",			"HA 100% Helm",						"0","0","0","0","0",	"0","0","0","10","0",	"0","10","0","0","0",	"0","0","0","0","0");
itmtbl[24] = new Array("Candorian Leggards",		"HA 100% Legging",					"0","0","0","0","0",	"0","0","0","10","0",	"0","10","0","0","0",	"0","0","0","0","0");
/*	MA 100%				17 item	*/
itmtbl[25] = new Array("Vanguard Armor Gauntlets",	"MA 100% Armor Gauntlets",			"0","0","0","0","0",	"0","0","0","5","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[26] = new Array("Vanguard Bracers",			"MA 100% Bracers",					"0","0","0","0","0",	"0","0","0","5","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[27] = new Array("Vanguard Breastplate",		"MA 100% Breastplate",				"0","0","0","0","0",	"0","0","0","15","0",	"0","15","0","0","0",	"0","0","0","0","0");
itmtbl[28] = new Array("Vanguard Greaves",			"MA 100% Greaves",					"0","0","0","0","0",	"0","0","0","5","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[29] = new Array("Vanguard Helm",				"MA 100% Helm",						"0","0","0","0","0",	"0","0","0","10","0",	"0","10","0","0","0",	"0","0","0","0","0");
itmtbl[30] = new Array("Vanguard Leggings",			"MA 100% Leggings",					"0","0","0","0","0",	"0","0","0","10","0",	"0","10","0","0","0",	"0","0","0","0","0");
itmtbl[31] = new Array("Majestrix Boots",			"MA 100% Huntress Boots",			"0","0","0","0","0",	"0","0","0","5","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[32] = new Array("Majestrix Gloves",			"MA 100% Huntress Gloves",			"0","0","0","0","0",	"0","0","0","5","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[33] = new Array("Majestrix Hauberk",			"MA 100% Huntress Hauberk",			"0","0","0","0","0",	"0","0","0","15","0",	"0","15","0","0","0",	"0","0","0","0","0");
itmtbl[34] = new Array("Majestrix Helm",			"MA 100% Huntress Helm",			"0","0","0","0","0",	"0","0","0","10","0",	"0","10","0","0","0",	"0","0","0","0","0");
itmtbl[35] = new Array("Majestrix Sleeves",			"MA 100% Huntress Sleeves",			"0","0","0","0","0",	"0","0","0","5","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[36] = new Array("Thaelost Boots",			"MA 100% Elf/Aelf Boots",			"0","0","0","0","0",	"0","0","0","5","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[37] = new Array("Thaelost Coif",				"MA 100% Elf/Aelf Coif",			"0","0","0","0","0",	"0","0","0","10","0",	"0","10","0","0","0",	"0","0","0","0","0");
itmtbl[38] = new Array("Thaelost Gloves",			"MA 100% Elf/Aelf Gloves",			"0","0","0","0","0",	"0","0","0","5","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[39] = new Array("Thaelost Hauberk",			"MA 100% Elf/Aelf Hauberk",			"0","0","0","0","0",	"0","0","0","15","0",	"0","15","0","0","0",	"0","0","0","0","0");
itmtbl[40] = new Array("Thaelost Leggings",			"MA 100% Elf/Aelf Leggings",		"0","0","0","0","0",	"0","0","0","10","0",	"0","10","0","0","0",	"0","0","0","0","0");
itmtbl[41] = new Array("Thaelost Sleeves",			"MA 100% Elf/Aelf Sleeves",			"0","0","0","0","0",	"0","0","0","5","0",	"0","5","0","0","0",	"0","0","0","0","0");
/*	LA 100%			16 item	*/
itmtbl[42] = new Array("Myrmidon Boots",			"LA 100% Boots",					"0","0","0","0","5",	"0","0","0","0","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[43] = new Array("Myrmidon Helm",				"LA 100% Helm",						"0","0","0","0","10",	"0","0","0","0","0",	"0","10","0","0","0",	"0","0","0","0","0");
itmtbl[44] = new Array("Myrmidon Kilt",				"LA 100% Kilt",						"0","0","0","0","10",	"0","0","0","0","0",	"0","10","0","0","0",	"0","0","0","0","0");
itmtbl[45] = new Array("Myrmidon Sleeves",			"LA 100% Sleeves",					"0","0","0","0","5",	"0","0","0","0","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[46] = new Array("Myrmidon Vest",				"LA 100% Vest",						"0","0","0","0","15",	"0","0","0","0","0",	"0","15","0","0","0",	"0","0","0","0","0");
itmtbl[47] = new Array("Orc-Skin Boots",			"LA 100% Barb Boots",				"0","0","0","0","5",	"0","0","0","0","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[48] = new Array("Orc-Skin Breeches",			"LA 100% Barb Breeches",			"0","0","0","0","10",	"0","0","0","0","0",	"0","10","0","0","0",	"0","0","0","0","0");
itmtbl[49] = new Array("Orc-Skin Helm",				"LA 100% Barb Helm",				"0","0","0","0","10",	"0","0","0","0","0",	"0","10","0","0","0",	"0","0","0","0","0");
itmtbl[50] = new Array("Orc-Skin Sleeves",			"LA 100% Barb Sleeves",				"0","0","0","0","5",	"0","0","0","0","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[51] = new Array("Orc-Skin Vest",				"LA 100% Barb Vest",				"0","0","0","0","15",	"0","0","0","0","0",	"0","15","0","0","0",	"0","0","0","0","0");
itmtbl[52] = new Array("Guardian Leather Boots",	"LA 100% Scout/Ranger Boots",		"0","0","0","0","5",	"0","0","0","0","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[53] = new Array("Guardian Leather Gloves",	"LA 100% Scout/Ranger Gloves",		"0","0","0","0","5",	"0","0","0","0","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[54] = new Array("Guardian Leather Hood",		"LA 100% Scout/Ranger Hood",		"0","0","0","0","10",	"0","0","0","0","0",	"0","10","0","0","0",	"0","0","0","0","0");
itmtbl[55] = new Array("Guardian Leather Leggings",	"LA 100% Scout/Ranger Leggings",	"0","0","0","0","10",	"0","0","0","0","0",	"0","10","0","0","0",	"0","0","0","0","0");
itmtbl[56] = new Array("Guardian Leather Sleeves",	"LA 100% Scout/Ranger Sleeves",		"0","0","0","0","5",	"0","0","0","0","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[57] = new Array("Guardian Leather Vest",		"LA 100% Scout/Ranger Vest",		"0","0","0","0","15",	"0","0","0","0","0",	"0","15","0","0","0",	"0","0","0","0","0");
/*	Cloth			11 item	*/
itmtbl[58] = new Array("Rovayle Boots",				"Cloth Bard Boots",					"0","0","0","0","5",	"0","0","0","0","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[59] = new Array("Rovayle Breeches",			"Cloth Bard Breeches",				"0","0","0","0","10",	"0","0","0","0","0",	"0","10","0","0","0",	"0","0","0","0","0");
itmtbl[60] = new Array("Rovayle Gloves",			"Cloth Bard Gloves",				"0","0","0","0","5",	"0","0","0","0","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[61] = new Array("Rovayle Hat",				"Cloth Bard Hat",					"0","0","0","0","10",	"0","0","0","0","0",	"0","10","0","0","0",	"0","0","0","0","0");
itmtbl[62] = new Array("Rovayle Sleeves",			"Cloth Bard Sleeves",				"0","0","0","0","5",	"0","0","0","0","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[63] = new Array("Rovayle Vest",				"Cloth Bard Vest",					"0","0","0","0","15",	"0","0","0","0","0",	"0","15","0","0","0",	"0","0","0","0","0");
itmtbl[64] = new Array("Psion Boots",				"Cloth Warlock Boots",				"0","0","0","0","5",	"0","0","0","0","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[65] = new Array("Psion Breeches",			"Cloth Warlock Breeches",			"0","0","0","0","10",	"0","0","0","0","0",	"0","10","0","0","0",	"0","0","0","0","0");
itmtbl[66] = new Array("Psion Gloves",				"Cloth Warlock Gloves",				"0","0","0","0","5",	"0","0","0","0","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[67] = new Array("Psion Sleeves",				"Cloth Warlock Sleeves",			"0","0","0","0","5",	"0","0","0","0","0",	"0","5","0","0","0",	"0","0","0","0","0");
itmtbl[68] = new Array("Psion Tunic",				"Cloth Warlock Tunic",				"0","0","0","0","15",	"0","0","0","0","0",	"0","15","0","0","0",	"0","0","0","0","0");

/*Popular Enchantment Prefixes*/ /*New High Level Enchantment Prefixes*/
pfxtbl = new Array();
pfxtbl[0] = new Array("0","0",	"0","0","0","0","0",	"0","0","0","0","0",	"0","0","0","0","0",	"0","0","0","0","0");
/*	def				 5 item	*/
pfxtbl[1] = new Array("Aegis",				"+ 8 def",				"0","0","3","0","0",	"0","0","0","0","0",	"0","0","0","0","0",	"3","0","0","10","0");
pfxtbl[2] = new Array("Invincible ",		"+ 9 def",				"0","0","7","0","0",	"0","0","0","0","0",	"0","0","0","10","0",	"9","0","0","20","0");
pfxtbl[3] = new Array("Indomitable",		"+25 def",				"0","0","7","0","0",	"0","0","0","0","0",	"0","0","0","0","0",	"9","0","0","20","0");
pfxtbl[4] = new Array("Inscribed",			"+25 def",				"0","0","7","0","0",	"0","0","0","0","0",	"0","0","0","0","0",	"3","0","0","14","0");
pfxtbl[5] = new Array("Ornamented ",		"+30 def",				"0","0","9","0","0",	"0","0","0","0","0",	"0","0","0","10","0",	"3","0","0","20","0");
/*	status			15 item*/
pfxtbl[6] = new Array("Chalcedony",			"+10 str/30 sr",		"9","0","0","18","0",	"9","0","0","0","0",	"0","0","0","0","0",	"0","0","9","0","0");
pfxtbl[7] = new Array("Chrysoberyl ",		"+12 str/35 sr",		"20","0","0","30","0",	"15","0","0","0","0",	"0","0","0","10","0",	"0","0","20","0","0");
pfxtbl[8] = new Array("Haliodor",			"+10 str/30 hr",		"9","0","0","18","0",	"9","0","0","0","0",	"0","0","0","0","0",	"0","0","9","0","0");
pfxtbl[9] = new Array("Malachite ",			"+12 str/35 hr",		"20","0","0","30","0",	"15","0","0","0","0",	"0","0","0","10","0",	"0","0","20","0","0");
pfxtbl[10] = new Array("Emerald",			"+10 dex/30 sr",		"9","0","9","18","0",	"0","9","0","0","0",	"0","0","0","0","0",	"0","0","0","0","0");
pfxtbl[11] = new Array("Carnelian ",		"+12 dex/35 sr",		"20","0","20","30","0",	"0","15","0","0","0",	"0","0","0","10","0",	"0","0","0","0","0");
pfxtbl[12] = new Array("Jade",				"+10 con/30 hr",		"16","0","0","16","0",	"18","0","0","0","0",	"0","0","0","0","0",	"0","0","0","0","0");
pfxtbl[13] = new Array("Granite ",			"+12 con/35 hr",		"33","0","0","30","0",	"36","0","0","0","0",	"0","0","0","10","0",	"0","0","0","0","0");
pfxtbl[14] = new Array("Lapis",				"+10 int/30 mr",		"9","0","0","18","0",	"0","9","0","0","0",	"0","0","0","0","0",	"0","9","0","0","0");
pfxtbl[15] = new Array("Hematite ",			"+12 str/35 mr",		"20","0","0","30","0",	"0","15","0","0","0",	"0","0","0","10","0",	"0","20","0","0","0");
pfxtbl[16] = new Array("Ivory",				"+10 spi/30 mr",		"0","0","0","18","0",	"9","0","0","0","0",	"18","0","0","0","0",	"0","0","0","0","0");
pfxtbl[17] = new Array("Dragonbone ",		"+12 spi/35 mr",		"0","0","0","36","0",	"21","0","0","0","0",	"35","0","0","10","0",	"0","0","0","0","0");
pfxtbl[18] = new Array("Marathon",			"+40 stam",				"7","0","0","14","0",	"0","0","0","0","0",	"0","0","0","0","0",	"12","0","0","0","0");
pfxtbl[19] = new Array("Kenaryn\'s ",		"+45 stam",				"7","0","0","16","0",	"0","0","0","0","0",	"0","0","0","10","0",	"15","0","0","0","0");
pfxtbl[20] = new Array("Runed",				"+100 mana/25 mr",		"5","0","0","20","0",	"0","0","0","0","0",	"10","0","15","0","0",	"0","0","0","0","0");
/*	atr,damage		 8 item*/
pfxtbl[21] = new Array("Baron\'s",			"+150 atr",				"0","0","0","0","0",	"0","0","0","0","14",	"0","0","0","0","0",	"12","0","7","0","0");
pfxtbl[22] = new Array("Emporer\'s",		"+150 atr",				"0","0","0","0","0",	"0","0","0","0","14",	"0","0","0","10","0",	"15","0","8","0","0");
pfxtbl[23] = new Array("Legendary",			"+150 atr -15% speed",	"0","0","0","0","0",	"0","0","0","0","16",	"0","0","0","0","0",	"15","10","7","0","0");
pfxtbl[24] = new Array("Peerless ",			"+165 atr -17% speed",	"0","0","0","0","0",	"0","0","0","0","30",	"0","0","0","10","0",	"24","22","15","0","0");
pfxtbl[25] = new Array("Lethal",			"+150 atr +15% AP",		"0","0","0","0","0",	"0","0","0","0","20",	"0","0","0","0","0",	"15","0","15","0","0");
pfxtbl[26] = new Array("Deadly ",			"+165 atr +20% AP",		"0","0","0","0","0",	"0","0","0","0","40",	"0","0","0","10","0",	"30","0","30","0","0");
pfxtbl[27] = new Array("Warlord\'s",		"+150 atr +9 damage",	"0","0","0","0","0",	"0","15","0","0","20",	"0","0","0","0","0",	"0","0","15","0","0");
pfxtbl[28] = new Array("Morloch\'s ",		"+165 atr +10 damage",	"0","0","0","0","0",	"0","33","0","0","38",	"0","0","0","10","0",	"0","0","30","0","0");
/*	物理regi		 3 item*/
pfxtbl[29] = new Array("Beast Hide",		"+ 4 pierce/crush",		"8","0","8","0","0",	"0","18","16","0","0",	"0","0","0","0","0",	"0","0","0","0","0");
pfxtbl[30] = new Array("Trueshaped",		"+ 4 pierce/crush",		"7","0","8","0","0",	"0","18","16","0","0",	"0","0","0","0","0",	"0","0","0","0","0");
pfxtbl[31] = new Array("Truewoven",			"+ 4 pierce/slash",		"0","0","5","0","0",	"0","24","20","0","0",	"0","0","0","0","0",	"0","0","7","0","0");
/*	魔法regi		17 item*/
pfxtbl[32] = new Array("Charmed",			"+20 fire/cold/light",	"0","0","8","0","0",	"0","24","16","0","0",	"0","0","0","0","0",	"0","8","8","0","0");
pfxtbl[33] = new Array("Greatwyrm\'s",		"+30 fire",				"0","0","0","0","0",	"0","21","22","0","0",	"0","0","0","0","0",	"0","0","12","0","0");
pfxtbl[34] = new Array("Helldrake\'s ",		"+35 fire",				"0","0","0","0","0",	"0","36","36","0","0",	"0","0","0","10","0",	"0","0","30","0","0");
pfxtbl[35] = new Array("Iceborn",			"+30 cold",				"0","0","12","0","0",	"0","21","22","0","0",	"0","0","0","0","0",	"0","0","0","0","0");
pfxtbl[36] = new Array("Frykka\'s ",		"+35 cold",				"0","0","30","0","0",	"0","36","36","0","0",	"0","0","0","10","0",	"0","0","0","0","0");
pfxtbl[37] = new Array("Heimnir\'s",		"+30 lightning",		"0","0","0","0","0",	"0","21","22","0","0",	"0","0","0","0","0",	"0","12","0","0","0");
pfxtbl[38] = new Array("Stormborn ",		"+35 lightning",		"0","0","0","0","0",	"0","36","36","0","0",	"0","0","0","10","0",	"0","30","0","0","0");
pfxtbl[39] = new Array("Apostate\'s",		"+30 holy",				"0","0","0","0","0",	"21","0","22","0","0",	"12","0","0","0","0",	"0","0","0","0","0");
pfxtbl[40] = new Array("Abomination\'s",	"+35 holy",				"0","0","0","0","0",	"36","0","36","0","0",	"30","0","0","10","0",	"0","0","0","0","0");
pfxtbl[41] = new Array("Ethereal",			"+30 magic",			"0","0","0","0","0",	"21","0","22","0","0",	"12","0","0","0","0",	"0","0","0","0","0");
pfxtbl[42] = new Array("Englamored ",		"+35 magic",			"0","0","0","0","0",	"36","0","36","0","0",	"30","0","0","10","0",	"0","0","0","0","0");
pfxtbl[43] = new Array("Intractable",		"+30 mental",			"0","0","0","0","0",	"0","21","22","0","0",	"0","0","0","0","0",	"0","12","0","0","0");
pfxtbl[44] = new Array("Imperturbable ",	"+35 mental",			"0","0","0","0","0",	"0","36","36","0","0",	"0","0","0","10","0",	"0","30","0","0","0");
pfxtbl[45] = new Array("Manticore\'s",		"+30 poison",			"0","0","0","0","0",	"21","0","22","0","0",	"0","0","0","0","12",	"0","0","0","0","0");
pfxtbl[46] = new Array("Cobra\'s",			"+35 poison",			"0","0","0","0","0",	"36","0","36","0","0",	"0","0","0","10","30",	"0","0","0","0","0");
pfxtbl[47] = new Array("Hallowed",			"+30 unholy",			"0","0","0","0","0",	"21","0","22","0","0",	"0","0","0","0","12",	"0","0","0","0","0");
pfxtbl[48] = new Array("Sacred ",			"+35 unholy",			"0","0","0","0","0",	"36","0","36","0","0",	"0","0","0","10","30",	"0","0","0","0","0");
/*	forcus			 2 item*/
pfxtbl[49] = new Array("Archmage\'s",		"+15 sor/war",			"0","24","10","0","0",	"0","24","0","0","0",	"0","0","0","0","0",	"0","0","0","0","0");
pfxtbl[50] = new Array("High Priest\'s",	"+15 ben/res",			"0","24","0","0","0",	"0","24","0","0","0",	"10","0","0","0","0",	"0","0","0","0","0");

/*Popular Enchantment Suffixes*/ /*New High Level Enchantment Suffixes*/
sfxtbl = new Array();
sfxtbl[0] = new Array("0","0",	"0","0","0","0","0",	"0","0","0","0","0",	"0","0","0","0","0",	"0","0","0","0","0");
/*	def				 1 item*/
sfxtbl[1] = new Array("of Defense",				"+ 3 passive def",			"0","0","6","0","0",	"9","0","0","0","0",	"0","0","0","0","0",	"0","0","0","12","0");
/*	status			12 item*/
sfxtbl[2] = new Array("of Power",				"+ 5 all stats",			"5","0","5","4","0",	"9","0","0","0","0",	"5","0","0","0","0",	"0","5","5","0","0");
sfxtbl[3] = new Array("of the Gods ",			"+ 6 all stats",			"10","0","10","10","10",	"15","0","0","0","0",	"10","0","0","0","0",	"0","10","10","0","0");
sfxtbl[4] = new Array("of the Giants",			"+10 str",					"0","0","0","14","0",	"0","0","0","0","0",	"0","0","9","0","0",	"0","0","5","0","0");
sfxtbl[5] = new Array("of Hedrusiel",			"+12 str",					"0","0","0","20","10",	"0","0","0","0","0",	"0","0","12","0","0",	"0","0","6","0","0");
sfxtbl[6] = new Array("of Celerity",			"+10 dex",					"0","0","6","12","0",	"0","0","0","0","0",	"0","0","9","0","0",	"0","0","0","0","0");
sfxtbl[7] = new Array("of Arnomus",				"+12 dex",					"0","0","8","16","10",	"0","0","0","0","0",	"0","0","12","0","0",	"0","0","0","0","0");
sfxtbl[8] = new Array("of Genius",				"+10 int",					"0","0","0","12","0",	"0","0","0","0","0",	"0","0","9","0","0",	"0","6","0","0","0");
sfxtbl[9] = new Array("of the Mastermind",		"+12 int",					"0","0","0","0","10",	"0","0","0","0","0",	"0","0","12","0","0",	"0","8","0","0","0");
sfxtbl[10] = new Array("of Fate",				"+10 spi",					"0","0","0","10","0",	"0","0","0","0","0",	"7","0","9","0","0",	"0","0","0","0","0");
sfxtbl[11] = new Array("of Transcendence",		"+12 spi",					"0","0","0","12","10",	"0","0","0","0","0",	"10","0","10","0","0",	"0","0","0","0","0");
sfxtbl[12] = new Array("of Ymir",				"+40 health",				"5","0","0","14","0",	"0","0","0","0","0",	"0","0","0","0","0",	"9","0","0","0","0");
sfxtbl[13] = new Array("of Thurin ",			"+45 health",				"8","0","0","16","10",	"0","0","0","0","0",	"0","0","0","0","0",	"12","0","0","0","0");
/*	atr,damage		 9 item*/
sfxtbl[14] = new Array("of the Windlords",		"+15% move",				"0","0","0","20","0",	"15","0","0","0","0",	"0","0","0","0","0",	"0","15","0","0","0");
sfxtbl[15] = new Array("of Alacrity",			"-20% weap speed",			"0","0","0","0","0",	"0","0","0","0","12",	"0","0","0","0","0",	"9","6","0","0","0");
sfxtbl[16] = new Array("of Dispatch ",			"-22% weap speed",			"0","0","0","0","10",	"0","0","0","0","16",	"0","0","0","0","0",	"12","8","0","0","0");
sfxtbl[17] = new Array("of the Bull\'s Eye",	"+15% AP",					"0","0","0","0","0",	"0","0","0","0","14",	"0","0","0","0","0",	"6","0","6","0","0");
sfxtbl[18] = new Array("of Perforation ",		"+20% AP",					"0","0","0","0","10",	"0","0","0","0","18",	"0","0","0","0","0",	"9","0","8","0","0");
sfxtbl[19] = new Array("of the Butcher",		"+ 6 min damage",			"0","0","5","0","0",	"0","0","0","0","14",	"0","0","0","0","0",	"9","0","0","0","0");
sfxtbl[20] = new Array("of Blood ",				"+ 7 min damage",			"0","0","7","0","10",	"0","0","0","0","18",	"0","0","0","0","0",	"12","0","0","0","0");
sfxtbl[21] = new Array("of Slaughter",			"+ 6 max damage",			"0","0","0","0","0",	"0","0","0","0","10",	"0","0","0","0","0",	"9","0","7","0","0");
sfxtbl[22] = new Array("of Ruin ",				"+ 7 max damage",			"0","0","0","0","10",	"0","0","0","0","12",	"0","0","0","0","0",	"12","0","10","0","0");
/*	物理regi		 4 item*/
sfxtbl[23] = new Array("of the Treant",			"+15 bleed",				"0","0","0","0","0",	"9","0","6","0","0",	"0","0","0","0","4",	"0","0","0","0","0");
sfxtbl[24] = new Array("of the Pillar",			"+ 2 crush",				"5","0","0","0","0",	"0","12","12","0","0",	"0","0","0","0","0",	"0","0","0","0","0");
sfxtbl[25] = new Array("of Stoneskin",			"+ 2 pierce",				"0","0","6","0","0",	"0","12","10","0","0",	"0","0","0","0","0",	"0","0","0","0","0");
sfxtbl[26] = new Array("of the Trueson",		"+ 2 slash",				"0","0","0","0","0",	"0","12","10","0","0",	"0","0","0","0","0",	"0","0","6","0","0");
/*	魔法regi		 6 item*/
sfxtbl[27] = new Array("of the Flood",			"+15 fire",					"0","0","0","0","0",	"0","9","6","0","0",	"0","0","0","0","0",	"0","0","4","0","0");
sfxtbl[28] = new Array("of Warmth",				"+15 cold",					"0","0","4","0","0",	"0","9","6","0","0",	"0","0","0","0","0",	"0","0","0","0","0");
sfxtbl[29] = new Array("of Torvald",			"+15 lightning",			"0","0","0","0","0",	"0","9","6","0","0",	"0","0","0","0","0",	"0","4","0","0","0");
sfxtbl[30] = new Array("of Divine Shadow",		"+15 holy",					"0","0","0","0","0",	"9","0","6","0","0",	"4","0","0","0","0",	"0","0","0","0","0");
sfxtbl[31] = new Array("of Saedron",			"+15 magic",				"0","0","0","0","0",	"9","0","6","0","0",	"4","0","0","0","0",	"0","0","0","0","0");
sfxtbl[32] = new Array("of Serenity",			"+15 mental",				"0","0","0","0","0",	"0","9","6","0","0",	"0","0","0","0","0",	"0","4","0","0","0");
/*	forcus			17 item*/
sfxtbl[33] = new Array("of Abjuration",			"+10 abjuration",			"0","10","0","0","0",	"0","12","0","0","0",	"6","0","0","0","0",	"0","0","0","0","0");
sfxtbl[34] = new Array("of Bardsong",			"+10 bardsong",				"0","10","6","0","0",	"0","12","0","0","0",	"0","0","0","0","0",	"0","0","0","0","0");
sfxtbl[35] = new Array("of Beastcraft",			"+10 beastcraft",			"6","10","0","0","0",	"0","12","0","0","0",	"0","0","0","0","0",	"0","0","0","0","0");
sfxtbl[36] = new Array("of Bloodcraft",			"+10 bloodcraft",			"0","10","6","0","0",	"0","12","0","0","0",	"0","0","0","0","0",	"0","0","0","0","0");
sfxtbl[37] = new Array("of Channeling",			"+10 channeling",			"0","10","0","0","0",	"0","12","0","0","0",	"6","0","0","0","0",	"0","0","0","0","0");
sfxtbl[38] = new Array("of Corruption",			"+10 corruption",			"0","10","0","0","0",	"0","12","0","0","0",	"0","0","0","0","6",	"0","0","0","0","0");
sfxtbl[39] = new Array("of Exorcism",			"+10 exorcism",				"0","10","0","0","0",	"0","12","0","0","0",	"6","0","0","0","0",	"0","0","0","0","0");
sfxtbl[40] = new Array("of Liturgy",			"+10 liturgy",				"0","10","0","0","0",	"0","12","0","0","0",	"6","0","0","0","0",	"0","0","0","0","0");
sfxtbl[41] = new Array("of Nature Lore",		"+10 nature lore",			"6","10","0","0","0",	"0","12","0","0","0",	"0","0","0","0","0",	"0","0","0","0","0");
sfxtbl[42] = new Array("of Necromancy",			"+10 necromancy",			"0","10","0","0","0",	"0","12","0","0","0",	"0","0","0","0","6",	"0","0","0","0","0");
sfxtbl[43] = new Array("of Shadowmastery",		"+10 shadowmastery",		"0","10","0","0","0",	"0","12","0","0","0",	"0","0","0","0","6",	"0","0","0","0","0");
sfxtbl[44] = new Array("of Stormcalling",		"+10 stormcalling",			"0","10","0","0","0",	"0","12","0","0","0",	"0","0","0","0","0",	"0","6","0","0","0");
sfxtbl[45] = new Array("of Thaumaturgy",		"+10 thaumaturgy",			"0","10","0","0","0",	"0","12","0","0","0",	"0","0","0","0","0",	"0","0","6","0","0");
sfxtbl[46] = new Array("of Theurgy",			"+10 theurgy",				"0","10","0","0","0",	"0","12","0","0","0",	"6","0","0","0","0",	"0","0","0","0","0");
sfxtbl[47] = new Array("of Warlockry",			"+10 warlockry",			"0","10","0","0","0",	"0","12","0","0","0",	"0","0","0","0","0",	"0","6","0","0","0");
sfxtbl[48] = new Array("of the Ganaa",			"+10 way of ganaa",			"6","10","0","0","0",	"0","12","0","0","0",	"0","0","0","0","0",	"0","0","0","0","0");
sfxtbl[49] = new Array("of Wizardry",			"+10 wizardy",				"0","10","0","0","0",	"0","12","0","0","0",	"0","0","0","0","0",	"0","6","0","0","0");
/*	proc			 7 item	*/
sfxtbl[50] = new Array("of Subduing",			"stam proc",				"12","0","0","0","0",	"0","15","0","0","10",	"0","0","0","0","0",	"0","0","8","0","0");
sfxtbl[51] = new Array("of Thorns",				"bleed proc",				"0","0","0","0","0",	"0","12","0","0","18",	"0","0","0","0","9",	"0","0","3","0","0");
sfxtbl[52] = new Array("of Fire",				"fire proc",				"0","0","0","0","0",	"0","12","0","0","24",	"0","0","0","0","0",	"0","0","12","0","0");
sfxtbl[53] = new Array("of Frykka",				"cold proc",				"0","0","6","0","0",	"0","12","0","0","24",	"0","0","0","0","0",	"0","0","6","0","0");
sfxtbl[54] = new Array("of Thunderbolts",		"lightning proc",			"0","0","0","0","0",	"0","12","0","0","16",	"0","0","0","0","0",	"0","12","6","0","0");
sfxtbl[55] = new Array("of the Fey",			"magic proc",				"0","0","0","0","0",	"18","0","0","0","10",	"10","0","0","0","0",	"0","0","7","0","0");
sfxtbl[56] = new Array("of the Mentalist",		"mental proc",				"0","0","0","0","0",	"0","12","0","0","20",	"0","0","0","0","0",	"0","10","6","0","0");
/*	damage shield	 9 item	*/
sfxtbl[57] = new Array("of the Phalanx",		"+15 pierce shield",		"0","0","4","0","0",	"0","9","0","0","0",	"0","0","0","0","0",	"0","0","0","16","0");
sfxtbl[58] = new Array("of Hoarfrost",			"+ 5 cold dam shield",		"0","0","2","0","0",	"0","0","0","0","0",	"0","0","0","0","0",	"0","0","0","6","0");
sfxtbl[59] = new Array("of Blizzards",			"+12 cold dam shield",		"0","0","6","0","10",	"0","0","0","0","0",	"0","0","0","0","0",	"9","0","0","22","0");
sfxtbl[60] = new Array("of Skyfire",			"+ 5 lightning dam shield",	"0","0","0","0","0",	"0","0","0","0","0",	"0","0","0","0","0",	"0","2","0","6","0");
sfxtbl[61] = new Array("of Tempests",			"+12 lightning dam shield",	"0","0","0","0","10",	"9","0","0","0","0",	"0","0","0","0","0",	"0","6","0","22","0");
sfxtbl[62] = new Array("of the Elflords",		"+10 magic dam shield",		"0","0","0","0","0",	"9","0","0","0","0",	"4","0","0","0","0",	"0","0","0","16","0");
sfxtbl[63] = new Array("of the Archmagi",		"+12 magic dam shield",		"0","0","0","0","10",	"9","0","0","0","0",	"6","0","0","0","0",	"0","0","0","22","0");
sfxtbl[64] = new Array("of Feedback",			"+ 5 mental dam shield",	"0","0","0","0","0",	"0","0","0","0","0",	"0","0","0","0","0",	"0","2","0","6","0");
sfxtbl[65] = new Array("of Madness",			"+12 mental dam shield",	"0","0","0","0","10",	"0","9","0","0","0",	"0","0","0","0","0",	"0","6","0","22","0");

function makename(){
	document.form1.itemname.value = pfixname + "　" + itemname + "　" + sfixname;
}
function drawreso(){
	document.form1.res01.value = eval(itmtbl[itm2pt][2]) + eval(pfxtbl[pfx2pt][2]) + eval(sfxtbl[sfx2pt][2]);
	document.form1.res02.value = eval(itmtbl[itm2pt][3]) + eval(pfxtbl[pfx2pt][3]) + eval(sfxtbl[sfx2pt][3]);
	document.form1.res03.value = eval(itmtbl[itm2pt][4]) + eval(pfxtbl[pfx2pt][4]) + eval(sfxtbl[sfx2pt][4]);
	document.form1.res04.value = eval(itmtbl[itm2pt][5]) + eval(pfxtbl[pfx2pt][5]) + eval(sfxtbl[sfx2pt][5]);
	document.form1.res05.value = eval(itmtbl[itm2pt][6]) + eval(pfxtbl[pfx2pt][6]) + eval(sfxtbl[sfx2pt][6]);
	document.form1.res06.value = eval(itmtbl[itm2pt][7]) + eval(pfxtbl[pfx2pt][7]) + eval(sfxtbl[sfx2pt][7]);
	document.form1.res07.value = eval(itmtbl[itm2pt][8]) + eval(pfxtbl[pfx2pt][8]) + eval(sfxtbl[sfx2pt][8]);
	document.form1.res08.value = eval(itmtbl[itm2pt][9]) + eval(pfxtbl[pfx2pt][9]) + eval(sfxtbl[sfx2pt][9]);
	document.form1.res09.value = eval(itmtbl[itm2pt][10]) + eval(pfxtbl[pfx2pt][10]) + eval(sfxtbl[sfx2pt][10]);
	document.form1.res10.value = eval(itmtbl[itm2pt][11]) + eval(pfxtbl[pfx2pt][11]) + eval(sfxtbl[sfx2pt][11]);
	document.form1.res11.value = eval(itmtbl[itm2pt][12]) + eval(pfxtbl[pfx2pt][12]) + eval(sfxtbl[sfx2pt][12]);
	document.form1.res12.value = eval(itmtbl[itm2pt][13]) + eval(pfxtbl[pfx2pt][13]) + eval(sfxtbl[sfx2pt][13]);
	document.form1.res13.value = eval(itmtbl[itm2pt][14]) + eval(pfxtbl[pfx2pt][14]) + eval(sfxtbl[sfx2pt][14]);
	document.form1.res14.value = eval(itmtbl[itm2pt][15]) + eval(pfxtbl[pfx2pt][15]) + eval(sfxtbl[sfx2pt][15]);
	document.form1.res15.value = eval(itmtbl[itm2pt][16]) + eval(pfxtbl[pfx2pt][16]) + eval(sfxtbl[sfx2pt][16]);
	document.form1.res16.value = eval(itmtbl[itm2pt][17]) + eval(pfxtbl[pfx2pt][17]) + eval(sfxtbl[sfx2pt][17]);
	document.form1.res17.value = eval(itmtbl[itm2pt][18]) + eval(pfxtbl[pfx2pt][18]) + eval(sfxtbl[sfx2pt][18]);
	document.form1.res18.value = eval(itmtbl[itm2pt][19]) + eval(pfxtbl[pfx2pt][19]) + eval(sfxtbl[sfx2pt][19]);
	document.form1.res19.value = eval(itmtbl[itm2pt][20]) + eval(pfxtbl[pfx2pt][20]) + eval(sfxtbl[sfx2pt][20]);
	document.form1.res20.value = eval(itmtbl[itm2pt][21]) + eval(pfxtbl[pfx2pt][21]) + eval(sfxtbl[sfx2pt][21]);
}

function chkitem1(){
/*	itmtbl[][]		all 68 item
	Weapon&Shield	 1-	18 item		HA 100%		19-	 6 item		MA 100%		25-	17 item
	LA 100%			42-	16 item		Cloth		58- 11 item		*/
	itm1idx = document.form1.item1.selectedIndex;
	if( itm1idx == "1" ){	itm1pt = 1;		maxitm1 = 68;	}
	if( itm1idx == "2" ){	itm1pt = 1;		maxitm1 = 18;	}
	if( itm1idx == "3" ){	itm1pt = 19;	maxitm1 = 6;	}
	if( itm1idx == "4" ){	itm1pt = 25;	maxitm1 = 17;	}
	if( itm1idx == "5" ){	itm1pt = 42;	maxitm1 = 16;	}
	if( itm1idx == "6" ){	itm1pt = 58;	maxitm1 = 11;	}
	document.form1.item2.options.length = maxitm1 + 1;
	document.form1.item2.options[0].value = "0";
	document.form1.item2.options[0].text = "詳細を選択してください。";
	for( i = 1; i <= maxitm1; i++ ){
		itm1idx = itm1pt + i - 1;
		document.form1.item2.options[i].value = i;
		document.form1.item2.options[i].text = itmtbl[itm1idx][1];
	}
		document.form1.item2.options[0].selected = true;
}
function chkitem2(){
	itm2idx = document.form1.item2.selectedIndex;
	itm2pt = itm2idx + itm1pt - 1;
	itemname = "";
	itemname = itmtbl[itm2pt][0];
	makename();
	drawreso();
}

function chkpfix1(){
/*	pfxtbl[][]		all 50 item
	def				 1-	 5 item		status			 6-	15 item		atr,damage		21-	 8 item
	物理regi		29-	 3 item		魔法regi		32- 17 item		forcus			49-  2 item		*/
	pfx1idx = document.form1.pfix1.selectedIndex;
	if( pfx1idx == "1" ){	pfx1pt = 1;		maxpfx1 = 50;	}
	if( pfx1idx == "2" ){	pfx1pt = 1;		maxpfx1 = 5;	}
	if( pfx1idx == "3" ){	pfx1pt = 6;		maxpfx1 = 15;	}
	if( pfx1idx == "4" ){	pfx1pt = 21;	maxpfx1 = 8;	}
	if( pfx1idx == "5" ){	pfx1pt = 29;	maxpfx1 = 3;	}
	if( pfx1idx == "6" ){	pfx1pt = 32;	maxpfx1 = 17;	}
	if( pfx1idx == "7" ){	pfx1pt = 49;	maxpfx1 = 2;	}
	document.form1.pfix2.options.length = maxpfx1 + 1;
	document.form1.pfix2.options[0].value = "0";
	document.form1.pfix2.options[0].text = "詳細を選択してください。";
	for( i = 1; i <= maxpfx1; i++ ){
		iidx = pfx1pt + i - 1;
		document.form1.pfix2.options[i].value = i;
		document.form1.pfix2.options[i].text = pfxtbl[iidx][1];
	}
		document.form1.pfix2.options[0].selected = true;
}

function chkpfix2(){
	pfx2idx = document.form1.pfix2.selectedIndex;
	pfx2pt = pfx2idx + pfx1pt - 1;
	pfixname = "";
	pfixname = pfxtbl[pfx2pt][0];
	makename();
	drawreso();
}

function chksfix1(){
/*	sfxtbl[][]		all 65 item
	def				 1-	 1 item		status			 2-	12 item		atr,damage		14-	 9 item
	物理regi		23-	 4 item		魔法regi		27-  6 item		forcus			33- 17 item
	proc			50-	 7 item		damage shield	57-	 9 item		*/
	sfx1idx = document.form1.sfix1.selectedIndex;
	if( sfx1idx == "1" ){	sfx1pt = 1;		maxsfx1 = 65;	}
	if( sfx1idx == "2" ){	sfx1pt = 1;		maxsfx1 = 1;	}
	if( sfx1idx == "3" ){	sfx1pt = 2;		maxsfx1 = 12;	}
	if( sfx1idx == "4" ){	sfx1pt = 14;	maxsfx1 = 9;	}
	if( sfx1idx == "5" ){	sfx1pt = 23;	maxsfx1 = 4;	}
	if( sfx1idx == "6" ){	sfx1pt = 27;	maxsfx1 = 6;	}
	if( sfx1idx == "7" ){	sfx1pt = 33;	maxsfx1 = 17;	}
	if( sfx1idx == "8" ){	sfx1pt = 50;	maxsfx1 = 7;	}
	if( sfx1idx == "9" ){	sfx1pt = 57;	maxsfx1 = 9;	}
	document.form1.sfix2.options.length = maxsfx1 + 1;
	document.form1.sfix2.options[0].value = "0";
	document.form1.sfix2.options[0].text = "詳細を選択してください。";
	for( i = 1; i <= maxsfx1; i++ ){
		iidx = sfx1pt + i - 1;
		document.form1.sfix2.options[i].value = i;
		document.form1.sfix2.options[i].text = sfxtbl[iidx][1];
	}
		document.form1.sfix2.options[0].selected = true;
}

function chksfix2(){
	sfx2idx = document.form1.sfix2.selectedIndex;
	sfx2pt = sfx2idx + sfx1pt - 1;
	sfixname = "";
	sfixname = sfxtbl[sfx2pt][0];
	makename();
	drawreso();
}

function test(){

document.form1.item1.options.length = 7;
document.form1.item1.options[0].value = "0";
document.form1.item1.options[0].text = "種類を選んでください。";
document.form1.item1.options[1].value = "1";
document.form1.item1.options[1].text = "全部表示する。";
document.form1.item1.options[2].value = "2";
document.form1.item1.options[2].text = "Weapon & Shield";
document.form1.item1.options[3].value = "3";
document.form1.item1.options[3].text = "HA 100%";
document.form1.item1.options[4].value = "4";
document.form1.item1.options[4].text = "MA 100%";
document.form1.item1.options[5].value = "5";
document.form1.item1.options[5].text = "LA 100%";
document.form1.item1.options[6].value = "6";
document.form1.item1.options[6].text = "Cloth";
document.form1.item1.options[0].selected = true;
/*
document.form1.item2.options.length = 1;
document.form1.item2.options[0].value = "0";
document.form1.item2.options[0].text = "LA 100% Legging scout/ranger";
document.form1.item2.options[0].selected = true;
*/
document.form1.pfix1.options.length = 8;
document.form1.pfix1.options[0].value = "0";
document.form1.pfix1.options[0].text = "種類を選んでください。";
document.form1.pfix1.options[1].value = "1";
document.form1.pfix1.options[1].text = "全部表示する。";
document.form1.pfix1.options[2].value = "2";
document.form1.pfix1.options[2].text = "Defence";
document.form1.pfix1.options[3].value = "3";
document.form1.pfix1.options[3].text = "Status";
document.form1.pfix1.options[4].value = "4";
document.form1.pfix1.options[4].text = "Atr、Damage";
document.form1.pfix1.options[5].value = "5";
document.form1.pfix1.options[5].text = "物理regi";
document.form1.pfix1.options[6].value = "6";
document.form1.pfix1.options[6].text = "魔法regi";
document.form1.pfix1.options[7].value = "7";
document.form1.pfix1.options[7].text = "Forcus";
document.form1.pfix1.options[0].selected = true;
/*
document.form1.pfix2.options.length = 1;
document.form1.pfix2.options[0].value = "0";
document.form1.pfix2.options[0].text = "+20 fire/cold/light";
document.form1.pfix2.options[0].selected = true;
*/
document.form1.sfix1.options.length = 10;
document.form1.sfix1.options[0].value = "0";
document.form1.sfix1.options[0].text = "種類を選んでください。";
document.form1.sfix1.options[1].value = "1";
document.form1.sfix1.options[1].text = "全部表示する。";
document.form1.sfix1.options[2].value = "2";
document.form1.sfix1.options[2].text = "Defence";
document.form1.sfix1.options[3].value = "3";
document.form1.sfix1.options[3].text = "Status";
document.form1.sfix1.options[4].value = "4";
document.form1.sfix1.options[4].text = "Atr、Damage";
document.form1.sfix1.options[5].value = "5";
document.form1.sfix1.options[5].text = "物理regi";
document.form1.sfix1.options[6].value = "6";
document.form1.sfix1.options[6].text = "魔法regi";
document.form1.sfix1.options[7].value = "7";
document.form1.sfix1.options[7].text = "Forcus";
document.form1.sfix1.options[8].value = "8";
document.form1.sfix1.options[8].text = "Proc";
document.form1.sfix1.options[9].value = "9";
document.form1.sfix1.options[9].text = "Damage Shield";
document.form1.sfix1.options[0].selected = true;
/*
document.form1.sfix2.options.length = 1;
document.form1.sfix2.options[0].value = "0";
document.form1.sfix2.options[0].text = "+12 lightning dam shield";
document.form1.sfix2.options[0].selected = true;

document.form1.itemname.value = "Abomination\'s" + "　" + "Guardian Leather Leggings" + "　" + "of the Mastermind";

document.form1.res01.value = 123;
document.form1.res02.value = 123;
document.form1.res03.value = 123;
document.form1.res04.value = 123;
document.form1.res05.value = 123;
document.form1.res06.value = 123;
document.form1.res07.value = 123;
document.form1.res08.value = 123;
document.form1.res09.value = 123;
document.form1.res10.value = 123;
document.form1.res11.value = 123;
document.form1.res12.value = 123;
document.form1.res13.value = 123;
document.form1.res14.value = 123;
document.form1.res15.value = 123;
document.form1.res16.value = 123;
document.form1.res17.value = 123;
document.form1.res18.value = 123;
document.form1.res19.value = 123;
document.form1.res20.value = 123;
*/
}