Surface attributes and the materials composer

This is a complete view of the materials composer in Bryce

The deep texture explorer is accessed by option clicking in the first swatch in texture A, B, C or D, providing a procedural texture is selected. The presets menu allows for the saving and deleting of textures created by the user, or the presets provided with the program. This image has been annotated to explain the various functions of this area.

It is also an imagemap, and by accessing those areas, it is possible to see the contents. (samples only, which may or may not relate to the material shown in this particular graphic.)