Machine Playbook
Sometimes, I can do the whole absent minded
professor thing. The playbook I uploaded before was the version 1 of the
playbook, not the most current version is 2. Sorry about that. If the playbook
you have is 67 pages, then that's version 1. Version 2 has 73 pages. You might
want to check on that.
This is the
correct and final version of this years playbook. I am going to start referring
to it at practice and in my blog.
Spew
from earlier post:
If you've been getting my
emails over the summer, you've heard this before: The playbook is done. I've run
out of time to change it, so I guess it must really be done now. It could
probably use another proofreading, but I'm happy with it as it
is.
What's different from last year?
Everything. The new playbook is nearly a complete rewrite. The topics covered
are basically the same as last years playbook, but the description have been
rewritten. Hopefully everything is clearer. I added some new plays, a section on
fast breaks, and a section on restarting flow. I completely changed the spread
offense. I added a lot of detail on handler and receiver cuts in the stack
offense. Much of it will be familiar, but in general it is a much more thorough
document.
Clocking in at 73 pages, it's
certainly long. Don't try to read it in one sitting. Keep it with you in your
backpack, and it'll give some something to read on those interminably long bus
rides. Keep coming back to it. Each time you read it, hopefully there will be
something new for you.
| File Name |
File Size |
File Link |
| MachinePB2005v2.pdf |
1055.2 KB |
Download |
Posted: Fri - September 24, 2004 at 12:00 AM