Strata 5 - Scripting


On Jun 11, 2006, at 12:15 AM, richardsan wrote:
thanks for taking some time to field inquiries.
i'll start with an easy one...
is there a list of specifics that this scripting will do?
and maybe more importantly, what it can't?...



The best answer to this question currently is a post on the Strata Cafe
that I made to discuss where scripting is integrated into CX 5.

http://www.stratacafe.com/forum/topic.asp?TOPIC_ID=5393

What can scripting do?

1. It can modify the position, scale and rotation of any object.
2. It can modify the transformation space of any object - this means
that, in real time, you could create your own non-linear deformer, if
you wanted to.
3. It can insert itself into the rendering pipeline to do all sorts of
cool stuff with the shading of objects, after a shader has been called
and a color value returned. This means surface normals, depth, and any
related information (luminance, specular, diffuse, etc.)

As far a couple things that scripting cannot do at this time - things
that are bound to be asked quite soon, I'm sure:

1. Shaders
2. Modify vertices or control points of surfaces. IE - you can't create
geometry yet.


cheers,

Jon

Posted: Mon - June 12, 2006 at 10:07 AM          


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