Strata 5 - Scripting
On Jun 11, 2006, at 12:15 AM, richardsan
wrote:
thanks for taking some time to field
inquiries.
i'll start with an easy
one...
is there a list of specifics that this
scripting will do?
and maybe more importantly, what it
can't?...
The best answer to this question
currently is a post on the Strata Cafe that
I made to discuss where scripting is integrated into CX
5.http://www.stratacafe.com/forum/topic.asp?TOPIC_ID=5393What
can scripting do?1. It can modify the
position, scale and rotation of any
object.2. It can modify the transformation
space of any object - this means that, in
real time, you could create your own non-linear deformer, if
you wanted
to.3. It can insert itself into the
rendering pipeline to do all sorts of cool
stuff with the shading of objects, after a shader has been called
and a color value returned. This means
surface normals, depth, and any related
information (luminance, specular, diffuse,
etc.)As far a couple things that
scripting cannot do at this time - things
that are bound to be asked quite soon, I'm
sure:1.
Shaders2. Modify vertices or control points
of surfaces. IE - you can't create geometry
yet.cheers,Jon
Posted: Mon - June 12, 2006 at 10:07 AM