Import - Poser into Strata


Jean's recomendations read on...

Poser figures should be all nicely UV Mapped. I would think you would want
to retain that mapping in Strata, so your figures could have clothes, and
eyebrows, and fingernails, etc.

When you import an OBJ with UV maps but convert it to polymesh in Strata,
you throw your UV mapping away. So you lose all your nice texture coordinate
data, never to regain it.

To get your poser model into Strata without losing the mapping data, you can
use the VRML format, Strata will be very happy with it just as it comes. Or
you could use UVMapper to open and rewrite the OBJ file. The OBJ file
UVMapper writes will be a very clean file, which Strata will read and
display much more quickly than the dubious OBJ which Poser writes.

If you have, and need to retain, UV data in Strata, NEVER convert an OBJ or
FBX to polymesh. I won't go so far as to say this is a bug in Strata, maybe
just a feature that's not there yet. ;)

--
Jean

Posted: Sat - November 20, 2004 at 08:28 AM          


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