Cargo Ship

(Version 1.00 - Last Modified: 07/17/2004)

As the factions expanded from the original landing sites and came into contact with each other, basic lines of communication were established. The factions that were friendly with their neighbors wanted to remain in contact with each other. As the factions grew, these contacts also grew into trade agreements and trade routes, but their were several early impediments to trade on Chiron. The most important form of trade, over land, was greatly hindered by the lack of developed roads, large patches of Xenofungus, the hostile native lifeforms, and the large areas of uninhabited wilderness. Within a faction's controlled territory, these problems were mitigated by a high population density and the continuous development of the immidiate countryside, but in the wilds of Chrion, over land trade was virtually impossible. The first to solve this problem was Morgan Industries, working closely with the University of Planet. They developed a new aircraft that would allow for cargo to be transported through the air at high speed and over long distances. Unfortunately, the amount of cargo that could be transported at any one time was fairly small, as aircraft have never been the desired method of bulk transportation.

Time passed with few improvements, but with the expansion of the Nautilus Pirates, they encountered the same problem as the other factions in trying to transport large quantities of goods, but for them it was more accute. While the other factions merely wished to trade amoungst each other, The Nautilus Pirates wanted an effecient method of transporting goods within its own faction. This was especially true in moving goods produced Fossil Ridge region to the other cities within the faction. Teaming up with Morgan Industries, the Nautilus Pirates created a design for the first bulk cargo transport ship on Chiron. Based on popular designs from Earth, the ship was massive and relatively slow, but it carried a surprising amount of cargo and with the dangers on Chiron, could be fitted with armor and a few weapons.

The first of these cargo ships Fossil Ridge drydocks in 65 AL under the flag of the Nautilus Pirates. The ship's design was also provided to most of the other factions through Morgan Industries and while only the drydocks belonging to the Nautilus Pirates and Morgan Industries are building the cargo ships, a number of the ships have been sold to any faction that wanted one. By the current day, the cargo ships have become the backbone of inter-faction trade on Chiron and while the Nautilus Pirates and Morgan Industries have the largest fleet of cargo ships on Chiron, most of the other factions have at least one ship flying under their own flag.

While designed primarily for commercial cargo transportation, there is nothing that prevents these ships from carrying military equipment and in fact, the University of Planet used a fleet of these ships to transport and support their army during their war against the Cybernetic Consciousness. To the thinking of the Nautilus Pirates, this made these valuable and expensive ships viable military targets and they were destroyed along with the rest of the University's fleet, leaving the University of Planet without a major commercial asset. Of course, Morgan Industries happily moved in to pick up where the University of Planet's ships had operated, this was one more mark against the Nautilus Pirates in what many felt was an excessive operation to end the war between the University of Planet and the Cybernetic Consciousness factions.

Vehicle Information:

S.D.C. by location:

Plasma Steel Armor

Speed:

Statistical Data:

Weapon Systems:

  1. Defense Turrets (8)

Standard Systems:

  1. Phased Array Radar System
  2. Advanced Hull Sonar
  3. Combination Radar Detectors and Active Jamming System
  4. Combat / Targeting Computer
  5. Laser Targeting System
  6. Spotlight
  7. Visual Magnification
  8. Thermo-Imager
  9. Nightvision Optics
  10. Infra-Red / Laser Detector
  11. Compass and Clock Calendar
  12. Radio Communication
  13. Advanced Life Support
  14. High Temperature Insulation
  15. Radiation Shielding