Wizard Specializations

(Version 1.00 - Last Modified: 09/01/2007)



Introduction

The Wizard class covers a broad array of people with different abilities and backgrounds. Some wizards are professionally trained at the highest places of learning on the planet, while others come from the lowest levels of civilization, and what they lack in technical training, they make up for in raw power and ambition. To reflect this diversity, each wizard learns a number of areas of specialization, which represents their individual focus. These specializations define only a small part of a wizard's total abilities, but are an important way to differentiate one wizard from another.

Some of these specializations are more common than others. Scroll Magic and the Spirit Cauldron are taught heavily at the formal magic academies in the Eastern Territory, while Scroll Magic and Combat Magic are favored in the Western Empire. A large number of wizards have apprenticed under graduates from these institutions and have focused on these areas of specialization as well, making them the most common in the world, but certainly not the only ones available.


Combat Magic

Although most wizards abhor direct combat, some wizards train for it extensively, which gives them a large advantage compared to normal wizards. This specialization does not necessarily mean that a wizard is more violent or aggressive, but many are.

  1. Combat Casting:
  2. Non-Combat Casting:

Construct Magic

A number of wizards travel alone, without allies or companions. These wizards are often forced to hire guards and protectors for trips through dangerous terrain, but hiring strangers can just as dangerous. Particularily paranoid wizards learn not to trust anything they do not control, and a number of them specialize in creating golems, the perfect protector.

  1. Create Golems:
  2. Create Minor Golems:
  3. Golem Enhancements:

Ritual Magic

Rituals are a powerful way of casting many different spells. Although not for use in a combat situation, casting spells as part of a long ritual gives them more power for a similar investement of PPE.

  1. Ritual Casting:
  2. Ritual Participants:
  3. Ritual Benefits:

Scroll Magic

Scroll magic provides a Wizard with three related abilities. The first is the ability to create normal magic scrolls that trap a casting of a single spell into written form, which can be read by anyone to release the spell. The second is the ability to create a bonded magic scroll, which is cheaper to create than a normal scroll, but can only be used by the wizard that created the scroll. The third ability is to learn new Invocation spells from any scroll that the wizard acquires.

  1. Create Magic Scroll:
  2. Create Bonded Scroll:
  3. Convert Scroll to Invocation:

Spirit Cauldron

The enchanted cauldron is one of the few component magics that is exclusive to the wizard. The purpose of the cauldron is to summon a spirit into it for either spell knowledge or to use it as a scrying device. The main downside of the Spirit Cauldron is its size. Once a wizard has established his home and placed his cauldron, it is very hard to move without disturbing the enchantment that keeps the spirit locked into the cauldron.

  1. Enchant Spirit Cauldron:
  2. Acquire Spell Knowledge:
  3. Cauldron Scry:

Staff Magic

One school of wizardry focuses on empowering a magical staff to help channel spells. This specialization allows the wizard to more easily cast a small number of spells that have been placed into the staff.

  1. Craft Staff:
  2. Empower Staff:

Symbology Magic

Diabolists and Summoners study a closely linked and specialized form of magic that revolves around power words, wards, and circles. Most wizards have very little understanding of this world of symbols, but a few have extensively studied this area. While still falling far short of a real Diabolist and Summoner, the wizards with this specialization have more extensive knowledge of scribe magic than wizards without this specialization.

  1. Energize Ward Phrases:
  2. Circle Knowledge:

Wand Magic

One school of wizardry focuses on spells that affect a single taget and they use wands to help channel their power. This specialization allows the wizard to increase the power of any invocation spell that affects only a single person or object.

  1. Craft Wand:
  2. Channel Spell: