Tactical Ship Intelligence

(Version 1.00 - Last Modified: 07/04/2003)



Introduction

Detecting an enemy ship is important, but what good is that when you cannot tell any information about the enemy ship you have detected? This document presents an optional rule that will allow ships to scan each other and determine a certain amount of information, specifically tactical information, about the ship they are scanning. If using the Revised Rules for Large Vehicle Combat, attempting to gain new information about a target using these rules requires one combat action, otherwise a ship will always know this information about a target ship once the target is within range. Most of the information gained through Tactical Intelligence is a combination of information from other sensors, including a visual scan of the target and then processing the image through a computer. Most ships are equipped to handle this sort of information.

To gain tactical intelligence about another ship or space station, the scanning unit must have the other unit targeted in its targeting computer. There are two factors that affect what kind of information is a scanning unit gains about a target. The first factor is the distance between the two units. Sometimes, no matter how powerful a ship's sensor array is, it cannot effectively reach across a huge distance and tell anything meaningful about a target. The second factor is the power and quality of the scanning ship's sensors. With more powerful sensors, details can be determined sooner and at a much farther range then with weaker sensors. The power and quality of a scanning units sensors is listed as the ship's Sensor Class, please see Standard Ship Systems and Ship Classes and Types for more details on sensor classes.

One thing that is important to remember about tactical intelligence is that it requires previous experience, or at least a computer doing the analyzing must have had previous experience, for it to be extremely helpful. For example, doing the first encounter with an alien ship with completely different technology, there is little that a tactical computer can do beyond guessing where certain weapons or systems may reside. Standard tactical computers available in the three galaxies are equipped with information on all of the major empires and on hundreds of lesser fleets and ships.


Intelligence Range Table

The following table shows what level of information (from Info A to Info H) is available at various distances with a variety of Sensor Classes. For example, a ship that is equipped with a class III sensor that is 600,000 miles (965,606 km) away from a target would be able to get a tactical intelligence level of Info A on that target.


Intelligence Level Descriptions

  1. Level 0:
  2. Level 1:
  3. Level 2:
  4. Level 3:
  5. Level 4:
  6. Level 5: