Storm Seeker - Rune Sword

(Version 1.01 - Last Modified: 01/01/2006)
All artwork owned and copyrighted by Wizards of the Coast
Storm Seeker
Illustration by Mark Poole. ©1993-2004 Wizards of the Coast, Inc.

Introduction

Long ago, during a dark period of the Time of a Thousand Magics, an evil wizard who's name has been lost to the annals of history gathered together many of the best rune smiths on the planet. They were tasked with crafting a rune sword that would allow the wizard to crush his enemies. Reluctant at first to give such power to any single person, the rune smiths soon fell into the challenge of harnessing the power that the wizard sought. It took the smiths over ten years to finish the sword, but when they had finished the magnificent rune sword they had named Storm Seeker, it was presented to the evil wizard. Taking the sword, the wizard felt its power and with a single stroke, he killed the rune smiths that had created Storm Seeker.

Gathering his armies to him, the evil wizard began his quest to conquer the world. He attacked city state after city state, using the power of the sword to crush his enemies, disperse their armies, and crumble their city walls. But, as with all attempts to conquer the world, his enemies began to band together and the wizard's progress was slowed. His enemies had no choice but to press their attack, no matter how much devastation Storm Seeker would cause, for if they did not attack, the wizard would simply attack them at their city walls. Although badly outnumbered, Storm Seeker turned the tides of nearly all the battles against the evil wizard. And then the evil wizard's fortunes changed.

A group of mercenaries, hired by one of the city states that believed it was to be the next of the evil wizard's conquests, infiltrated the wizard's army. One night, the mercenaries entered the wizard's personal chambers and killed him while he slept. How the mercenaries broke through the wizard's many protective spells and wards is unknown, but it was obvious that the these were no ordinary mercenaries. The mercenaries took Storm Seeker from the wizard's chamber and fled into the night. In the coming months, the late wizard's armies crumbled, leaderless. Without the wizard to control them, his generals began to bicker amongst themselves and eventually fought each other. Within a few years, the wizard's once impressive empire was gone.

As for the mercenaries, they looked long and hard for a place to store Storm Seeker where it could never be found. However, they could all feel the power of the sword and the raw ambition of the power hungry essence trapped within its steel. Some of the mercenaries decided that it would be best to keep the sword, secretly of course, in case another evil conquer should appear. They reasoned that they could use the sword to defeat these evil tyrants before they became a danger to others. In fact, they reasoned that they should rule some of the worst city states, to prevent evil tyrants from ruling them, of course. With the mercenaries in charge of these city states, maybe even all of the city states, no one would ever be in danger from evil tyrants ever again. Of course, anyone who resisted the benign rule of the mercenaries must be evil; they would have to be to not see the logic of the mercenaries. Soon all of the mercenaries were convinced that this was the best course of action, that is all of the mercenaries but one. The lone dissenting voice was a former soldier, the son of a simple farmer. The soldier had no ambition other then to return home and get married, have a family, and start a farm. He recognized what Storm Seeker had done to his friends and he fought against it with every fiber of his being. Unfortunately, it was too late. One night, while he guarded the sword, his friends came for it and demanded that he turn it over to them for they were going to save the world from itself starting that very night. When he refused, they attacked. Normally, the soldier would never have been powerful enough to defeat his companions, but he was not truly alone. With a great reluctance, the soldier drew Storm Seeker and proceeded to kill his former friends and companions.

Now alone, the soldier journeyed to the ends of the world to find a final resting place for Storm Seeker. Eventually he journeyed to the north, into what would become the Sea of Despare. He sailed with a crew of specially picked sailors and found a small, unmarked island far from any shore. The soldier and the ship's crew explored the small island and finding no inhabitants, set fire to their ship, trapping them all on the island. Over the years, the soldier and the sailors built a temple to hold the sword and to keep it safe. Eventually, the soldier and the sailors grew old and died, but not before they witnessed the true power of the sword. Never had Storm Seeker been kept in one location for so long and its power to create storms continued to build upon itself day after day and month after month, until eventually the island was constantly wracked by hurricane force winds, constant rain, and terrible waves. All vegetation on the island was ripped off, leaving nothing but barren rock and a stone temple in the center. The temple itself, in constant contact with Storm Seeker, was safe from the storm, and the remaining sailors were forced to live in the temple and survive off of food they could grow in caves beneath the temple. When the soldier and the last of the sailors were dead, Storm Seeker was left alone and unguarded on its barren island.

The only reason why Storm Seeker is not as sought after as Castlerake is that unlike Castlerake which reappears time after time, Storm Seeker has been trapped on its island since the Time of a Thousand Magics. The sword wants to be free of its prison and wants to conquer and rule, but it has become its own best guardian. The constant hurricane that surrounds the island prevents all but most the determined of seekers, assuming they could even find the island. Storm Seeker cannot stop the hurricane or even weaken its strength, but it will gladly be taken by anyone that reaches the island.

Powers

  1. Storm Generation:
  2. Storm Magic:
  3. Combat Magic:
  4. Combat Abilities:
  5. Bonuses:
  6. Indestructible:
  7. Link to Owner:
  8. Alignment:
  9. Personality:
  10. Appearance:
  11. Corrupting Influence: