Endbringer Abomination Shells

(Version 1.02 - Last Modified: 11/16/2007)
All artwork owned and copyrighted by Wizards of the Coast



Introduction

Abomination Shells allow an Endbringer to transform a simple minion into a monstrously powerful supernatural creature. Although the change is permanent, the rewards for creating an abomination are great.


Agonel

Agonel
Illustration by Lucio Parrillo. ©1995-2006 Wizards of the Coast, Inc.

The Agonel is a difficult shell to create, costing twice as much as normal, and even worse, it can only be applied to a basic minion, one without any other abomination shells. However, the benefit of using an Agonel shell is in planning for the future. With this shell, an abomination can have more shells than normal, making it even more powerful in the end.

Racial Statistics


Ciuteoteo

Ciuteoteo
Illustration by Mitch Cotie. ©1995-2006 Wizards of the Coast, Inc.

This abomination shell changes the minion into a vicious birf-like creature with wings. The Ciuteoteo is used mostly for reconnaissance work, but it is still effective in regular combat, especially against minions controlled by another Endbringer.

Racial Statistics


Corrosive Goo

Corrosive Goo
Illustration by Ben Templesmith. ©1995-2006 Wizards of the Coast, Inc.

Covered in a greenish goo, a minion with this abomination shell is a disgusting sight to behold. Although the abomination's overall appearance does not change dramatically with this shell, the abomination is very different from the simple minion it once was. Human minions are especially affected by this shell as they are no longer able to wear regular clothing or go into the real world without exposing their supernatural nature.

Racial Statistics


Damned Thing

Damned Thing
Illustration by Lucio Parrillo. ©1995-2006 Wizards of the Coast, Inc.

The Damned Thing abomination shell is used almost exclusively as the perfect weapon against other abomination and other supernatural creatures that stand in the way of an Endbringer. Although almost completely immune to damage by other supernatural creatures, the Damned Thing is still one of the strongest and toughest abomination shells available to any Endbringer.

Racial Statistics


Gluttonous Fleshbag

Gluttonous Fleshbag
Illustration by Colin Fix. ©1995-2006 Wizards of the Coast, Inc.

The Gluttonous Fleshbag abomination shell transforms a minion into a hideously obese abomination with a huge mouth. Although the abomination is slower and less alige because of its increased mass, the creature is tough and has a powerful swallowing bite attack. Even better, the abomination only gets tougher as more abomination shells are placed on it, making it ever more resistant to damage.

Racial Statistics


Hypersonic Fiend

Hypersonic Fiend
Illustration by Christopher Shy. ©1995-2006 Wizards of the Coast, Inc.

The Supersonic Fiend abomination shell gives an abomination several useful, sound related abilities. Quick and agile, not strong and tough, is the hallmark of this abomination shell. Through the creation of several large glands that develop in the creature's chest, the abomination can generate both a powerful sonic field that gives the abomination protection against ranged attacks and a sonic blast that is a powerful ranged weapon for the abomination.

Racial Statistics


Mindless Servant

Mindless Servant
Illustration by Christopher Shy. ©1995-2006 Wizards of the Coast, Inc.

A very simple modification, the Mindless Servant Abomination Shell simply makes a minion stronger and tougher, but at the cost of most of the minion's intelligence and cunning. Minions with this modification may be tough, but they lack the most basic reasoning capabilities that can make an opponent truly dangerous. Often, an Enbringer will send out a group of Mindless Servant minions led by an intelligent minion capable of directing their actions intelligently.

Racial Statistics


Nahual

Nahual
Illustration by Mitch Cotie. ©1995-2006 Wizards of the Coast, Inc.

The Nahual is a simple abomination shell that adds some strength and a bite attack to any minion. Although nothing special, at the beginning of their career, most endbringers do not have a lot of options and this makes the weak minions that they can summon just a little more powerful.

Racial Statistics


Nephilim

Nephilim
Illustration by Lucio Parrillo. ©1995-2006 Wizards of the Coast, Inc.

The Nephilim abomination shell transforms a minion into a powerfully strong and tough abomination. The shell also gives the abomination a small number of psionic powers to make it even more dangerous. Most of the Nephilim's psionic powers are geared towards improving its senses, a strange contradiction for a creature that appears blind.

Racial Statistics


Roachkeeper

Roachkeeper
Illustration by Raven Mimura. ©1995-2006 Wizards of the Coast, Inc.

At first, this abomination shells seems very innocuous and easy to hide. Only a few small rashes appear on the abominations skin. However, under those rashes, which quickly turn into large patches of dead skin, rest hundreds of demonic cockroaches. Although not capable of independent action, the roaches inside of the abominations body provide the Roachkeeper with several powerful natural abilities.

Racial Statistics


Skin Melder

Skin Melder
Illustration by Ian Edward Ameling. ©1995-2006 Wizards of the Coast, Inc.

The Skin Melder is an extremely versatile abomination shell that allows the minion to benefit from a large variety of other abomination shells for a short time without being trapped with that shell forever. If the Endbringer wants to have a combat minion, an espionage minion, and a guard minion, all can be easily done with the Skin Melder working along with the Endbringer's other minions.

Racial Statistics


Skintaker

Skintaker
Illustration by Daarken. ©1995-2006 Wizards of the Coast, Inc.

The master of disguise and deception, the Skintaker is adept at impersonating other people, and is aided in this by killing the subject and wearing that person's flesh to create the perfect disguise. Skintakers are often used for simple infiltration missions, such killing a guard and impersonating him to gain easy access to restricted areas, and the skin is quickly discarded after it is no longer needed. However, some Skintakers are used to replace a specific target and impersonate that target for months or years at a time, all in service to an Endbringer.

Racial Statistics


Slimeoid

Slimeoid
Illustration by Jeremy Spears. ©1995-2006 Wizards of the Coast, Inc.

The Slimeoid shell creates an abomination that is fast and stealthy, making it a useful addition to many minions. Unfortunately, the slime from the shell is absorbed into the body of the abomination, which ultimately consumes the abomination shell, forcing the Endbringer to create the shell again and again.

Racial Statistics


Vitiosus

Vitiosus
Illustration by Jeremy Spears. ©1995-2006 Wizards of the Coast, Inc.

Fat and ugly, the Vitiosus is not an impressive combat abomination shell, but it is very smart and provides an abomination with powerful magical capabilities. Along with being a powerful invocation caster, the abomination can also drain energy from its enemies, bolstering both its ability to stay in combat and its spell casting capabilities.

Racial Statistics