Ki Manipulation Techniques

(Version 1.05 - Last Modified: 12/06/2004)



Standard Energy Attack Techniques

The standard energy attacks are very basic energy attacks that fire beams of Ki energy of no particular type, unless otherwise stated in the description of the technique. This energy does not count as magical or psionic in nature, but creatures that take less damage from energy attacks will take less damage from one of these attacks. These techniques can be taken multiple times each, which improves their effectiveness. It is possible that with enough improvement, these basic attacks can be more powerful than the Special Energy Attacks, as Frieza proved with his very improved Tsuihidan (Precision Beam) and Kienzan (Destructo Disk) techniques.

Each time a technique is taken more then once, the damage and range of the attack is increased by a multiple equal to the number of times that the technique has been taken. For example, if the Galick-Ho (Mega-Beam) technique is taken three times, then the damage it inflicts and its range is increased by three times, so it would cause 3D12 M.D. per level of experience and have a range of 4500’ (1371.6 m) per level of experience. Unfortunately, the ISP cost is also increased by 50% of its original cost, rounded up, each time it is taken. So the improved Galick-Ho mentioned above would cost 31 ISP (15+8+8 = 31) per use. It is possible to regulate how powreful each attack will be used if the martial artist has taken that technique multiple times. For example, if a technique was taken four times, it can be used as if it was taken just once, twice, three times, or all four times, with the appropriate affect on damage, range, and ISP cost.

  1. Galick-Ho (Mega-Beam)
  2. Guruguru (Sticky Gum)
  3. Honoo (Fire Breath)
  4. Ki No Tsurugi (Energy Sword)
  5. Kiaiho (Moving Force)
  6. Kienzan (Destructo Disk)
  7. Limb Elongation
  8. Makosen (Mega-Energy Ball)
  9. Renzoku Energy Dan
  10. Saiko No Kogeki (Mouth Energy Blast)
  11. Sokidan (Energy Ball)
  12. Taiyoken (Solar Flare)
  13. Tsuihidan (Percision Beam)

Special Energy Attack Techniques

These attacks are quite different than the Standard Energy Attack Techniques. The Special Energy Attack Techniques can only be taken once each, but they improve quickly as the martial artist gains levels of experience. Because of the advanced nature of these techniques, they cannot be taken at first level.

  1. Akumaitokosen (Evil Destruction Wave)
  2. Area Paralysis
  3. Bakuhatsuha (Surrounding Destruction)
  4. Bakurikimaha (Ultimate Ki Attack)
  5. Big Bang
  6. Chou Kame Hame Ha
  7. Energy Bindings
  8. Final Flash
  9. Genki Dama (Spirit Bomb)
  10. Hankokubikkurisho (Energy Trap)
  11. Kakusandan
  12. Kame Hame Ha
  13. Kikoho (Spirit Blast)
  14. Makanosappo (Special Beam Cannon)
  15. Masenko
  16. Self Destruct

Maneuvering Techniques

Each Maneuvering Technique can be taken twice. If they are taken twice, then their effects are doubled. If a technique has a permanent ISP cost, it is only paid the first time the technique is chosen, not both times.

  1. Bukujutsu (Flight)
  2. Saruken (Avoid)
  3. Teleport
  4. Zanzoken (Blurring)

Miscellaneous Ki Techniques

Techniques that fall into this category are not attacks, they do not affect a martial artist's maneuverability, nor do they directly increase the strength of a martial artist, but they are important. Some of the most powerful and useful techniques can be found in this category, and any master of Ki Manipulation has a few of these abilities. These techniques can only be taken once and Nameks cannot choose the Regeneration technique.

  1. Barrier
  2. Deflect
  3. Focus Energy
  4. Healing Touch
  5. Ki Shield
  6. Kiai
  7. Mask Ki Energy
  8. One Final Shot
  9. Regeneration
  10. Sense Ki
  11. Sustain Power

Power Increasing Techniques

The power increasing techniques are usually hard to attain, a martial artist must either be specially trained by another martial artist that possesses the ability or they must spend several months training themsleves in order to get a single Power Increasing Technique. These techniques can only be chosen once each, except for Transformation and Kyadaika (Growth), both of which can be taken multiple times and each time they are taken, the martial artist is able to transform into an even more powerful creature. For example, Frieza had four separate forms that he could transform into, each more powerful than the previous one, and he had also taken the Kyadaika (Growth) technique two times. Saiyans cannot choose the Transformation or Energizing techniques. Nameks cannot choose the Fusion technique. Nameks can choose Energizing, but they still retain their own ability to become M.D.C. creatures and it overrides the M.D.C. ability of the Energizing technique, but not the M.D.C. bonus.

  1. Absorb Energy
  2. Body Training
  3. Energizing
  4. Energy Drain
  5. Fusion
  6. Kaio-Ken
  7. Kyadaika (Growth)
  8. Second Wind
  9. Split Form
  10. Transformation

Legendary Ki Techniques

These are incredibly powerful techniques and only one technique can ever be known by a single martial artist. To learn one of these abilities, the martial artist must be trained by another being that already possesses that ability.

  1. Body Transfer
  2. Cellular Regeneration
  3. Death Ball
  4. False Moon
  5. Ki Ghost
  6. Shunkanido (Instantaneous Transport)
  7. Super Absorption
  8. Time Freeze