This is a powerful martial art that teaches not only how to fight in physical combat, but also how to manipulate energy in order to perform devastating long range attacks. This martial art, taken to extreme levels, gives the wielder the power to inflict massive damage and even destroy whole planets.
The Art of Ki Manipulation stresses both physical combat, such as punches, kicks, and holds, with mental discipline and the release of Ki energy attacks. The physical combat techniques practiced in this martial art are fairly basic and are not as powerful or complex as many other martial art forms, but the mental techniques can take many years before even the basics are mastered. Many dedicated martial artists that take this form also take a secondary form in order to increase their physical combat abilities.
This form of combat is available to any race that possesses psionic powers. This includes Humans, Saiyans, and many other races throughout the megaverse.
Must be capable of having psionic powers, but they are not required to possess any personally. So races that possess no potential for psychic powers cannot study this form. Also, all applicants must have at least a PE of 15 and an ME of 12.
| Level: | Bonuses: |
| 1 | +2 roll with Punch/Fall/Impact and +1 dodge. |
| 2 | +1 parry and +1 Maintain Balance. |
| 3 | +1 attack per melee and +2 to strike. |
| 4 | +2 damage and +1 initiative. |
| 5 | +1 parry and Death Blow on a natural 20. |
| 6 | +2 roll with Punch/Fall/Impact and pick two additional Ki Manipulation Techniques with the same restrictions as above. |
| 7 | +1 attack per melee and +1 strike. |
| 8 | Critical Strike on a natural 18, 19, or 20. |
| 9 | +2 dodge and +1 parry. |
| 10 | +1 initiative, +1 damage, and Knockout/Stun on a natural 19 or 20. |
| 11 | +1 attack per melee and +1 roll with Punch/Fall/Impact. |
| 12 | +2 to strike and +1 Maintain Balance, and pick two additional Ki Manipulation Techniques with the same restrictions as above. |
| 13 | +1 initiative and +2 damage. |
| 14 | +1 attack per melee, +2 parry, and +1 to dodge. |
| 15 | +1 strike, +1 dodge, and Death Blow on a natural 19 or 20. |