Blended Exposures for
Photoshop Elements
January 5, 2003
Charles C. Lloyd (clloyd3@attbi.com)
The
technique of "blended exposures" allows for constructing an image
from two photographs with a resulting image that has better exposure across
extremely bright and/or dark areas of the scene. Several Photoshop tutorials exist on the web for doing this,
which involve manual editing of a selection mask. This is a tedious and error prone approach to this
problem. In this document, I
describe a technique I picked up from "Gordon W" on dpreview.com
(Sony Talk Forum). Unfortunately,
his procedure doesn't work in Photoshop Elements, so I also layout the recipe
for doing this in a 'tricky' way in Photoshop Elements which is derived from a
tutorial by Jay Arraich (http://www.arraich.com/elements/pse_rreal1.htm).
The full-blown Photoshop product supports the concept of layer
masks which can be used to assist in blending one layer on top of another. In a mask, a white pixel means the
corresponding pixel in the layerÕs image has an opacity of 100% while a black
pixel in the mask results in a 0% opacity of the corresponding image pixel. Mask pixels with gray color have an
opacity equivalent to their gray value as a percentage of white. A mask can
either be made by hand painting the mask with white, black and gray colors, or
from the gray-scale pixels of a photographic image.
We can
use this fact to help us copy the bright portions of a properly-exposed photo
and leave the dark portions behind (actually just greatly diminished by their
low opacity). If we take a
"dark" photo (one exposed for the brightest highlights will look dark
overall) and make a mask from (the gray-scale version of) this photo, we can
apply the mask to the photo itself and reveal only those portions of the photo
which are properly exposed.
Unfortunately,
PS Elements does not support layer masks directly, but with a special trick
(provided by by Jay Arraich), we can force Elements to construct an image layer
with a mask.
The
following two recipes describe how to perform the equivalent blended exposures
magic in both Photoshop Elements and Photoshop proper.
Overall goal: add new Òmasked layerÓ containing
properly exposed highlights from the dark image on top of the overexposed
lights in the bright image. The
mask will only allow the brightest portions of the dark image to be seen.
Blended Exposures in PS Elements (with Jay
ArriachÕs layer mask technique):
1. Open the dark image in Photoshop
Elements
2. Open Effects browser from
Window->Effects
3. Choose (single click) ÒRipple FrameÓ
effect
4. Hold down the Option key (Alt on PC) and
click ÒApplyÓ. Note: you must hold the Option/Alt key until
the effect command is complete. Unfortunately,
there's no indication that its complete, but its soon after the
"Crop" progress bar goes away.
5. Select the background layer (ie click
the layer in the layer palette)
6. Select all, copy
7. Option-click (Alt-click on PC) on the
mask thumbnail in the "ripple" layer to allow editing of the mask.
8. Paste contents of clipboard to replace
ripple frame mask with grey-scale version of your dark image. [You now have a
masked layer which primarily shows the properly exposed highlights.]
9. Open bright image
10.
Click the
title bar of the dark image window to make it the active window again.
11.
Drag the
newly created layer from the layers palette of the dark image and drop into the
freshly-opened bright image window.
12.
In the
bright image window, position the new layer on top of the existing one so all
pixels line up (with move tool on and top layer selected, drag the image until
it snaps into place)
13.
Adjust opacity to
suit (75% often good)
Equivalent Blended Exposures in PS proper (based on
tips from Gordon W.):
1. Open bright image in Photoshop
2. Open the dark image
3. Select all, copy
4. Close dark image
5. Paste clipboard contents to create new,
dark layer on top of bright layer.
6. Ensure new, top layer is selected
7. Choose from menu: Layer->Add Layer
Mask->Reveal All
8. Option-click (Alt-click on PC) on the
mask thumbnail to allow editing of mask itself
9. Paste clipboard contents into mask
itself (clipboard should contain dark image still)
10.
Adjust opacity
to suit (75% is often good)
With either
Photoshop or Elements, you can now flatten the image or whatever else needs to
be done.
Advanced handling:
Once youÕre comfortable with the above approach, you may find that the
mask doesnÕt expose enough of the bright areas, and/or too much of the dark
areas. This results in a muted
look to the picture and/or a glary look to the highlights. This is because the mask itself doesnÕt
have enough contrast.
One of the
major goals of these procedures is to avoid our getting involved with the
tedious and error-prone job of painting on the mask. So I have achieved fairly good success when this arises by applying
the ÒLevelsÓ command to the mask itself.
The Levels command is covered in many other tutorials, so I wonÕt rehash
it here. However, your goal should
be to increase the contrast as much as you can without making it look like a ÒThresholdÓ
image (no gray-scale pixels). If
you achieve a threshold look, the resulting mask is too harsh and the blended
image will exhibit harsh transitions.
Once you have
boosted the contrast, you may still have harsh transitions even without achieving
the threshold look. You can soften
this a bit by applying a Gaussian blur to the mask itself. Small radius values between 1-4 pixels are
probably best.
Contact me:
If you have luck with these procedures, IÕd be interested to know. If you find a way to improve upon
either these notes or the procedures themselves, IÕll be happy to incorporate
your findings.
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