Monday - August 08, 2005Arcana Unearthed: Plague of Dreams, Part IIAfter the excursion into Battlehome
in Part I, which ultimately yielded not the object they sought, but a
clue to its location, the party is off ... for another dungeon crawl! This time,
into the bandit's lair itself, and a confrontation with the mysterious Blue
Knight.
Tuesday - August 02, 2005ParanoiaGreetings, Citizen. This mission summary was
produced in response to request #1429122 from the Computer: "Determination of
Reasons for Treasonous Behavior by Troubleshooter Teams", in response to an
alarming increase in incidents of reported treason (including post-mortem
determinations). This particular report was created from the video record of
Troubleshooter team 25142R12491 and is coded ULTRAVIOLET. If you are not of at
least ULTRAVIOLET security clearance, please terminate yourself
immediately.
Thursday - July 21, 2005Arcana Unearthed: Plague of Dreams, part IIn which the party embarks on a quest to rid the
town of Gahanis of the depredations of bandits. But is everything as it seems?
And how dungeon crawls have changed in 30 years.
Sunday - July 17, 2005Origins Report — RPGsPlaying Arcana Unearthed with Monte Cook, plus
some D&D and Paranoia
Sunday - June 26, 2005Arcana Unearthed - preparing for the Plague of DreamsI have been promising (sort of) more roleplaying
content for a while, but it has not been forthcoming despite my monthly-ish
ongoing D&D game.
This is due in significant part to my rising levels of frustration with D&D. This should be held distinct from my feelings for d20/OGL, which is not a bad system inherently. Sure, it's overcomplicated – attacks of opportunity, for example, are needlessly opaque and a common rules complaint. Why do you think they need a D&D For Dummies book? But the real problem with D&D is not the d20 core, but the world that the class, skills, and spells of D&D describe, which is not always very coherent. At the risk of revealing the ending of this particular story, rather than subject you to my own rantings I'll refer you to a couple of Monte Cook's columns that clearly encapsulate a few of my issues. So while I enjoy the D&D off and on, I didn't want to just write posts that were going to be me ranting about the broken rule/feat/item/prestige class du jour, or how the oddities of D&D often seems to inhibit the roleplaying experience. So I went looking for an alternative to D&D. I'll need to run it, so given my inexperience as a GM, there was a hard requirement that it had to have a good off-the-shelf introductory adventure. And being d20/OGL helped a lot. The candidates were ... Tuesday - March 15, 2005Hollywood Lives!How could I turn down giving a LARP (that's a
Live Action Role-Playing game) co-designed by Reiner Knizia a try?
Tuesday - November 09, 2004D&D: Sidrea 8 - The GhostwoodsBack after a break ... D&D coverage! The
party wanders in the woods, wanders in a swamp, then wanders in some caves. More
pesky undead, and more than you ever really wanted to know about Trolls. The
perils of using books, movies, and TV as RPG inspiration.
Sunday - October 03, 2004Thursday - May 27, 2004Wednesday - May 05, 2004Wednesday - April 14, 2004D&D: Sidrea KickoffThe party spends some time at a training academy,
who hopefully had their insurance paid up. Plus, on PCGen and Spiked
Chains.
Thursday - March 18, 2004Sunday - March 07, 2004D&D: Dragonslayers, part IIIFinally, vengeance is served to Prince Henry,
loose ends are left untied, and we learn about how siege warfare and magic
mix.
Sunday - February 29, 2004D&D: Dragonslayers Needed, part 2In which we learn that Centaur politics can be
ugly, and that dragons can be annoying.
Tuesday - February 10, 2004D&D: Dragonslayers NeededMakai the Monk goes quantity surveying. Isn't
anyone
ever happy to see us? And on the perils of
commercial mods.
Thursday - January 15, 2004D&D: Island of Death, part 2 of 2In which we locate the Evil Ones, track down
Mehitoharo, and battle a creature nobody in the party can really
damage
Thursday - December 18, 2003Saturday - November 29, 2003Thursday - November 06, 2003Thursday - October 23, 2003 |