GDC
 

Game Developers Conference 2004
San Jose, California
   

The GDC keynote stage
Game developers enter the auditorium to watch Microsoft's opening keynote
Microsoft VIPs only
Enter Robbie Bach, Senior Vice President, Microsoft
The state of the gaming industry
An analogy to the Cinerama theater technology of the early 1950's
Something to avoid
Gamers expect more for less
New technologies continue to raise expectations of gaming experience
This raises game development costs into the millions of dollars
And forces game developers to invest more in the tools than the content
Enter J Allard, Corporate Vice President, Microsoft
Microsoft believes they can help game developers by providing better software
Microsoft announces XNA
A unified game development platform
Microsoft announces 20+ partners that will be working with XNA
XNA provides the tools
So game developers can spend more time making "magic"
XNA demos...
XNA-based lifeforms
From fuzzy
To insectoid
Highly detailed film noir characters
Highly detailed car crashes
All made easier to create with XNA
Leaving the Microsoft keynote
Heading back to the convention center
The main entrance
Going up one of the stairways in the main entrance
Sponsors of the Independent Games Festival
Arriving at the top of one of the stairways
A PowerBook sighting!
And another
Find at least two PowerBooks in this picture
:-)
Xbox banners
DirectX banners
/.
Playstation
Intel and AMD
Somewhere, anyhow
Perhaps something new from NVIDIA next month...
Microsoft
Logitech
Dolby and ATI
Sony Ericsson
Nokia
Food