BRIDGE WORLD STANDARD DEFENSE
Bridge World Standard Defense is a set of defensive-carding agreements based on the methods most popular among American experts. It is used as a format, style, and partnership agreement for defensive card-play. The advantage of a Standard Defense is that it permits both partners, who are acquainted with the format, to readily conform to the standards of the agreement without much prior discussion. This interprets into a situation where both partners readily understand the leads, signals, and discards of the other player.
The Bridge World Standard Defense agreement is not complicated and conforms to most standard partnership agreements with very few deviations.
1. Opening Leads A. Against Suit Contracts 1. Honor Leads King from Ace-King;
otherwise, top from a sequence;
highest equal from an interior sequence 2. Spot-Card Leads third highest from even length;
lowest from odd length 3. Alarm-Clock Leads (to suggest an unusual situation, such as a ruff possibility) fourth highest from five or six cards;
fifth highest from seven cards B. Against No Trump Contracts 1. Honor Leads Ace requests unblock or count signal;
Queen requests Jack;
highest equal from non-Ace sequences and interior sequences 2. Spot-Card Leads fourth highest;
second highest from weak suitsII. Later Leads A. Against Suit Contracts 1. Honor Leads King from Ace-King;
otherwise, highest equal from sequences and interior sequences 2. Spot-Card Leads in opening leader's suit high from remaining doubleton;
low from remaining tripleton 3. Spot-Card Leads in a new suit third highest from even length;
lowest from odd length B. Against No Trump Contracts 1. Honor Leads highest equal from sequences and interior sequences 2. Spot-Card Leads in opening leader's suit original fourth highest 3. Spot-card Leads in a new suit attitudeIII. Signaling Techniques or how to send messages A. Attitude Signals low discourages;
high encourages B. Count Signals high even;
low odd Exception: in the trump suit, upside-down count C. What a Count Signal shows present count D) Suit-Preference Signals high prefers higher suit;
low prefers lower suitIV. Signal Meanings or when to send which message A. When following to partner's lead attitude B. When following to declarer's or dummy's lead count C. When Playing Trumps count D. When Discarding In general: from sequences and interior sequences with significant trick-taking ability, highest equal First Discard in a particular suit attitude Second Discard in a particular suit count Discard relating to a different suit suit-preference E. When splitting honors as second hand King from Ace-King;
otherwise highest equal F. Throughout the Defense 1. Special situations where count takes precedence at trick one against a suit slam, after a King-lead 2: In general: unusual play shows unusual holding or requests unusual play
Claus and Raymond
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