RULE OF FOURTEEN - RULE OF 14
This concept was devised by Mr. Malcolm MacDonald. The article was published in The Bridge Bulletin, January and February 1998. It is employed to determine whether the action of a squeeze play ought to / should be considered when the possibility of winning an additional trick presents itself during play. Such an action should also be considered even when there is another, second possibility available such as a finesse. The rule or guideline offered for determining whether a squeeze is possible or even preferable is summarized by the author as below:
1. Count the number of tricks that must be lost.
2. Count the number of winners that can be run.
3. And count the number of cards that must be held in the threat suits by one defender.
If the total is 14, a squeeze may be possible.
If the total is 13, then a squeeze is not possible.
Tricks that can be won in the threat suits may be counted with winners or with cards that must be held by a defender in the threat suit, as long as they are not counted twice. It is the opinion of the author that Pseudo-Squeezes always add up to 13.
In the words of the author the Rule of 14 does not assist the declarer to determine whether the conditions necessary for the squeeze to succeed exist, nor does the Rule of 14 indicate the proper technique for the execution of the squeeze. The Rule of 14 simply indicates that a squeeze is possible. The Rule of 14 is effective because the central and basic concept underlying the squeeze play is that a defender does not have sufficient physical space in his/her hand to hold all of the cards needed to successfully defend, which, if the opposite were true, then the defender would hold more that 13 cards.
An example, as presented in the article, illustrates and clarifies this concept:
Dummy
Q109 963 1062 KQ74
West
73 KJ42 AKQ J1098
East
642 10875 J975 53
South
AKJ85 AQ 843 A62
South
West North East 1 Double 2 Pass 4 Pass Pass Pass
West leads the
Ace and wins the second trick with
King and the third trick with
Queen. West then leads the
Jack. South, at this point, can count nine tricks: 5 Spades plus 1 Heart plus 3 Clubs and is short one trick to fulfill the contract. Since West doubled for Takeout, South will definitely lose the Heart finesse. South could also hope that the Clubs split 3-3 to set up the 13th Club as the trick necessary to fulfill the contract, but again this seems doubtful owing to the double by West, who has announced shortage in Spades, played 3 Diamonds, and promised 4 Hearts, leaving at least a 4-card Club suit. Since all the qualifications and conditions for the application of the Rule of 14 exist, South begins to count as follows.
1. South has three tricks that must be lost, or have been lost.
2. South has six winners that can be won. 5 Spades and 1 Club trick that has already been won.
3. West, the defender, must retain two Hearts, namely
Kx and three Clubs, namely
1098 in order to defeat the contract.
Therefore, applying the Rule of 14: 3 tricks that must be lost or already lost tricks, plus 6 winners or tricks that can be won, plus 2 which is the number of cards that must be held in the threat suit (Hearts) by one defender, plus 3 which is the number of cards that must be held in the threat suit (Clubs) by one defender equal 14.
After winning the 3 Diamond tricks and switching to the
Jack, which Declarer wins, South pulls three rounds of trump ending in hand. West has to discard either a Heart or a Club. West discards
2 to guard the possible Club winner. When the declarer continues to play two more trump tricks, West must find two more discards. West is squeezed. If West discards a Club, then the
7 in the dummy becomes a winning trick and the declarer throws the losing Heart trick. If West discards two Heart tricks, then the declarer can play the
Ace, dropping the
King held by West, making the
Queen the tenth trick, thereby fulfilling the contract.
Dummy
K1074 2 J753 AJ65
West
QJ3 A4 AKQ2 10974
East
952 873 864 KQ82
South
A86 KQJ10965 109 3
South
West North East 4 Pass Pass Pass
West, on lead, plays the two top Diamonds,
Ace and
King, and continues with
4 after getting a count from partner, thereby knowing that the declarer holds only two Diamonds. Playing a third Diamond would set up the
Jack in the dummy as a winning trick. Declarer wins with the
Ace in dummy and leads a trump. West may duck or not duck the first trump trick, but once West wins the
Ace, the normal play would be for West to continue the Clubs, guarding the Spades. However this line of play will force the declarer to squeeze West in Spades and in Diamonds.
On such a play, West will recognize after the first or second trick that South has three certain losers: 2 Diamond losers and 1 Heart loser. The normal thought process is that West may assume that South has 8 Hearts based on the preemptive bid, 2 Diamonds, 1 Club, and therefore only 2 Spades. Therefore, West must base his line of play on the off-chance that South has only 7 Hearts, 2 Diamonds, 1 Club, and three Spades, one of which will be a losing trick. Applying this strategy West sees a chance to defeat the contract.
Applying the Rule of 14, West counts:
1. South has 3 losers.
2. South has 7 winners, 6 Hearts and the Ace of Clubs.
3. West must retain 4 cards, the
Queen and
QJ3.
The total equals 14.
West must, therefore, continue Diamonds on the third trick although West knows that the declarer only has two Diamonds, and that an Avoidance Play must be initiated before the squeeze play can be activated by the declarer. After South wins the third Diamond in hand by trumping, South forces out the
Ace, and West is again on lead. West must continue the Diamonds (
2) and East must trump, cancelling the established
Jack as a winner. As a result of this line of defense, this Avoidance Play, the declarer can no longer establish a squeeze play against a threat suit held by a defender and West, as a defender, has avoided the squeeze play by employing the Rule of 14.
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