BRIDGE WORLD STANDARD
Bridge players from around the world enjoy gathering at the bridge table, and playing with other bridge players from around the world. In the history of the game of bridge, this gathering usually meant that different bridge playing systems were applied, since there was no one officially-recognized bidding system for everyone. From these bridge players came the concept of establishing a bidding standard.
The Bridge World Standard is the result of many bridge experts and the opinions of many individual bridge players, who elected and voted on the foundation of the devised bidding system created. It became the first consensus bidding system in the history of bridge. The result was that all bridge players could gather, play bridge, and actually understand the bidding.
The first publication of the Bridge World Standard was in 1967, and was revised throughout the following years. The most major revision occurred in 1993, and was based again on the opinions of bridge experts and individual bridge players alike. Most of the revisions were the responsibility of the Bridge World Magazine and its readers.
It must be kept in mind that the synopsis below is simply a foundation without explanation. The explanations could fill several books, and that is not the intent, but rather to present an overall view of the major bidding and playing aspects of the Bridge World Standard.
Opening Bids and Responses
5-card Majors in First and Second position
Minimum balanced hand: a good 12 points
1 NT: a good 15 points to a bad 18 points
Splinter rebids (jump after transfer)
Game raise is a Slam try
1 NT - 2D - 2H - 2S is forcing only one round1 NT - 2S shows both Minors (Minor suit Stayman)
1 NT - 3H is invitational, Major 2-Suiter1 NT - 2C - 2 any suit - 2S is invitational
1 NT - 2C - 2D - 2H is weak
1 NT- 2C - 2 any suit - 3 any Minor suit is forcingSmolen (1 NT - 2C - 2D - 3 any Major shows 4 in the bid Major and at least 5 in the other Major)
1 NT - 3 any Minor invitational (Use Stayman to force)
Gerber2 NT: a good 20 points to a bad 22 points (small doubleton is acceptable)
Jacoby Transfers
2 NT - 3S shows both Minors (Minor suit Stayman)
Texas Transfers
Gerber
High Gerber (5C asks for Aces when 4C has been otherwise applied)2 Clubs is artificial and strong
Natural responses
2D response is neutral (weak or no good suit)Second negative is a cheaper Minor up to 3D (0-4 HCP)
Positive response requires a good suit
Weak Two-bids
2 NT response asks for feature if at maximum
New-suit responses are forcingWeak "gambling" 3-bids
Game-level openingNew-suit is an asking bid with step responses
3NT: Gambling (shows little outside strength)
4D response is artificial (the assumption is asking for singletons)
Responses to Major Suit Opening:
1 NT response is forcing
Two-over-One response promises a rebid
Limit jump raiseFour trumps
Cheapest rebid asks for shortness2 NT response, strong raise (asks shortness) (perhaps a sort of Jacoby 2 NT)
3NT response is natural and shows 16-17 points
Passed-hand responses:1 NT shows 6-12 points
2C is a strong raise
3C is naturalResponses to Minor Suit Opening
Single raise is strong, 10 points and up, denies a Major
Jump raise is weak (Inverted Minor raise)
1 NT response shows 8-10 points after 1C, 6-10 points after 1D
2 NT response is natural, game force
Up-the-line may be ignored with moderate hand
2C response to 1D promises a rebidPartnership Bidding
Splinter Raises
Double-jump-shift after a Major opening
Single jump in Fourth suit if one level above a Reverse
Single jump in Third suit if on the 4-level, or Reverse
Double jump in Fourth suit
Four of opener's Minor after a new-suit rebid
Jump-shift by 2D responder to 2C
New-suit jump after a single Major raise
Double new-suit jump after a 1 NT responseSlam Methods
Roman Key Card Blackwood with trump Queen asking
DOPI
5 NT (2 Key Cards) or higher response with a void (bid the void suit or 5 NT if higher suit than trump)
5 NT rebids invites seven, asks King cue-bidding (bid non-trump Kings up-the-line)Cheapest-weakest responses to grand-slam force (if not showing 2 of top 3, the less you have the less you bid)
Gerber after 1 NT or 2 NT opening or rebid
Picture jumps in forcing situations (the reverse of fast arrival. For example, if a raise to 3 of a Major is forcing, bidding that is unlimited while bidding 4 shows good trumpsOther Methods
Fourth-suit bidding
Nonforcing by passed hand unless a Reverse
1C - 1D - 1H - 1S may be weak
Promises another bid at the 2-level
Game force if a Reverse or at the 3-levelThird-suit bidding
Game force if a Reverse or at the 3-level
Otherwise does not promise a rebidOpener's suit-over-suit Reverse promises a rebid
Responder's Reverse ia a game force
All non-jump-shift secondary jumps by one-over-one responder is invitational
Opener's jump rebid to four of the original Minor is a strong raise
Unbid Minor is forcing and artificial after 1 NT rebid (requests support) and/or (requests 3-card support in first suit)
After 2 NT jump by opener, 3C is artificial, and may be a prelude to signoff (form of the Wolff convention)
Re-raise to 3 of Major is preemptive
After opener's Reverse, cheaper of 2 NT and Fourth suit is neutralCompetitive Bidding
After a suit opening, through 3S (including opener's suit)
After a 1 NT opening, at the 3-level
Unlimited
Suggests length in unbid Major
Of 1H shows four Spades
Of 1S after Minor opening shows 4 or more Hearts
Repeat same-suit double by negative doubler for takeoutWeak Jump Responses after Overcall of Minor Opening
Over overcall
Jump raise preemptive
Cue-bid is forcing raise
Jump cue-bid is SplinterOver two-suited overcalls
Cheapest cue-bid is a raise
Next cue-bid shows an unbid suit
Unbid suit non-forcingOver Minor Michaels
Unbid suit is nonforcing
Major suit shows a stopperOver Major Michaels
Cue-bid in the enemy's Major suit is a limit raise or better
New suit forcingSupport doubles and redoubles when a raise to two is available. Except 1C - (pass) - 1D - (1S) - double shows Hearts
Over a Double of Partner's Suit Bid
New suit forcing at the one-level only
Jump-shift is non-forcing
2 NT is a limit raise or better
Double jump in new suit is SplinterLebensohl After Two-level Overcalls of 1 NT
Jump cue-bid by opener is Splinter raise
Pass and pull strong in forcing situation (If you pass, forcing, partner doubles, then you bid something you could have bid earlier, it is stronger than if you had bid it directly)Defensive Bidding
In Minor shows the Majors, in Major shows the other Major and an unspecified Minor
In direct and reopening position over suit one-bids and over 1 NT response
Weak or quite strongMiscellaneous
Direct jump cue-bid is natural over Minor, asking for stopper over Major
Takeout doubles of preemptive openings through 4H, otherwise for penalty
Maximal overcall double of raised suit
Reopenings: 1 NT shows 10-14 points, 2 NT shows 18-19 points
In Fourth seat over a response: 1 NT and cue-bids are natural
After a 1 NT overcall: 2C is Stayman, jumps invitational
Double of free new-suit bid by responder shows Fourth suit plus tolerance
Cappelletti over 1 NT (all situations) (2C shows a 1-suited hand, 2D shows both Majors, 2 any Major shows that Major and an unspecified Minor)
Direct 2 NT is unusual for lower unbid suits (weak or quite strong)
After cue-bids, all new-suit bids are forcing
Takeout doubles: May be light with shape. New-suit rebid is very stong
Preemptive jump overcalls and preemptive jump raises of overcalls
Responsive and extended responsive doubles (Opening-Overcall-Raise-Double as informatory is extended responsive. Technically, responsive doubles means only in Opening-Double-Raise-Double)After takeout doubles
At the 2-level after an overcall
After a preemptMixed-raise advances of overcalls
Cuebid by advancer is forcing until a suit is bid twice or game
LebensohlAfter a double of a Weak Two-bid, either position by unpassed hand
Following 1 NT overcall
Opening Leads
Versus suits
Third from even
Low from odd
All other leads old-fashioned
Claus and Raymond
Conventions
Bridge Sites
Home Page I
Glossary
Home Page II