Added Embalming to Craft Skills. Added Inspiration Magnet and Voice of Command to Mundane Advantages. Added Psychic Invisibility to Occult Advantages. Added Literal-Minded to Mental Disadvantages. Added Magical Incompetence to Occult Disadvantages.
Added Shapeshifter to Occult and Paranormal Advantages. Added Snowshoeing to Athletic Skills. Added Beekeeping/TL to Craft Skills. Added "Keep the Cameras Rolling" to Mundane Advantages.
Deleted Forteanism from Scientific Skills.
Changed Hydrology at p. CI errata to Hydrology/TL at p. CI157. Deleted Methology. Both from Scientific Skills.
Moved Wireheading from Physical Disadvantages to Mental Disadvantages, and changed its name to Addiction (Wireheading).
Added Interface Talent to Mundane Advantages.
Added Typhoid Mary to Physical Disadvantages.
Added Compulsive Behavior (Traveling) to Mental Disadvantages. Added Very Fat to Physical Disadvantages. Added Forteanism to Scientific Skills. Added additional page references to Armoury/TL, Brain Hacking, Conspiracy Theory, Gunner/TL, Guns/TL, Hypnotism and Mechanic/TL.
Added Reduced Fatigue to Physical Disadvantages.
Added Free Sick to Physical Disadvantages. Added Inertialess Agility to Athletic Skills. Changed Map-Based Ley Finding in Esoteric Skills to Ley Identification (Maps).
Added GURPS Vehicles 2nd ed. page numbers to a variety of Vehicle skills.
Added Were Form to Occult and Paranormal Advantages.
Added Necrophilia to Mental Disadvantages.
Page number changed for Body Language in Combat/Weapon Skills.
Tactics (Naval) added to Military Skills.
Entire site updated to reflect changes made in GURPS Compendium I. Also includes new items through GURPS Alternate Earths.