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The main
advantages with Arena Control compared to other solutions are:
-
Intuitiveness:
To set up a real game server for
the Internet or a LAN the pro game admins normally create config files
by using a text editor and then put the config files at different
places inside the game installation folder. Starting the dedicated game
server is then be done by using a command line tool, like ”Terminal”.
Even if this design gives the server
admin very good flexibility, this it is not a truly up-to-standards
Macintosh experience.
Arena Control puts all raw
text-processing parts together into one graphical user interface
without hindering you from adding custom plain text setup parameters if
wanted.
An intuitive and easy-to-use
graphical user interface makes setting up a dedicated server Easier,
Faster and above all - more Fun!
- Internet
hosting:
By using a dedicated server
instead of the standard in-game server creation dialogs as the
foundation for hosting, the server will not only be visible on a LAN
(Local Arena Network) but also on the Internet. Another important
advantage with a dedicated server is that it uses much lower processor
and memory resources than an "in-game" server.
However, even if ”dedicated server”
is chosen inside the menu system of the game, the
GUI control of the game will be lost as soon as the server is started
and the server admin is left out in the cold... Well not really, but
almost: To make changes to a running dedicated server, the admin must
type in a bunch of (cryptic!?) commands while the game server
continuously is writing its log, and all of this is happening in the
same window!
With Arena Control you can
easily log on to your game server and get the current game status, add
some bots, kick cheating
players(!), change the timelimit and much more.
- Convenience:
One of the least pleasant
experiences most game server administrators experience is the
management of all config files, spread out in different
directories/folders which you have to remember, and even if you know
which file to edit, you will still need to know how to express a bunch
of commands and variables etc.
With Arena Control you will have
all Server Configs managed by the application, easily accessible from a
list. Also, most controls in Arena Control are both type formatted
and bound to a specific cvar/command so you can focus of what you
want instead of how to spell it.
- The
map problem: What is a game server with just one map?
Several mod makers have tried
different ways to make map list making easier by introducing separate
map list files etc. A good start indeed, but a map is in most people’s
mind not only a name like ”q3dm4”. To be able to mix together a number
of maps to a map composition, would it not be better to besides the
“q3tourney4” map reference, also be able look at the map image and see
the real title like ”Vertical Vengeance” for example, before deciding
where you want to arrange the next battle?
In Arena Control, much attention
has been given to map list creation.
Map images, titles and a ”gametypes filter ” is given you as
complementary information to a shortname like ”q3dm4”. The interface is
both very intuitive and flexible by using standard GUI components.
- Automatic
Mod Support:
By
automatically building its database out of Your game installation, all
your mods will be accessible also in Arena Control. Just one click away
in the Mod Menu!
And of
course, there is one more thing not to be forgotten when speaking about
Mac Quake3 game servers...
- Be a Mac evangelist!
The more percentage of Q3 game servers
out there that has the "MacOSX•ppc" platform badge
in people's server browser, the more notice the Mac
will get as the gaming platform of choice.
Arena
Control is available now from the Downloads section of this
site.
You can download Arena Control from there and try it out yourself!
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