10.6  10.5.8  10.4.11 (Intel)  10.4.11 (PPC)  10.3.9  10.2.8  






GeForce FX 5200
GeForce4 Ti
GeForce3
GeForce2 MX/4 MX




Radeon 9600/9700/9800
Radeon 9000/9200
Radeon 8500
Radeon 7200/7500
Radeon 7000
Rage 128

Generic
OpenGL Version1.11.11.31.31.31.31.31.11.31.31.3
GLSL Version-----------
APPLE_aux_depth_stencil
APPLE_client_storage***********
APPLE_element_array***********
APPLE_fence***********
APPLE_float_pixels
APPLE_flush_buffer_range
APPLE_flush_render
APPLE_object_purgeable
APPLE_packed_pixels***********
APPLE_pixel_buffer
APPLE_rgb_422
APPLE_specular_vector***********
APPLE_texture_range*********
APPLE_transform_hint***********
APPLE_vertex_array_object***********
APPLE_vertex_array_range********
APPLE_vertex_program_evaluators***********
APPLE_ycbcr_422***********
ARB_color_buffer_float
ARB_depth_texture***
ARB_draw_buffers
ARB_fragment_program**
ARB_fragment_program_shadow
ARB_fragment_shader
ARB_half_float_pixel
ARB_half_float_vertex
ARB_imaging********
ARB_multisample********
ARB_multitexture***********
ARB_occlusion_query
ARB_pixel_buffer_object
ARB_point_parameters****
ARB_point_sprite
ARB_shader_objects
ARB_shader_texture_lod
ARB_shading_language_100
ARB_shadow***
ARB_shadow_ambient
ARB_texture_border_clamp********
ARB_texture_compression*********
ARB_texture_compression_rgtc
ARB_texture_cube_map*********
ARB_texture_env_add***********
ARB_texture_env_combine***********
ARB_texture_env_crossbar*
ARB_texture_env_dot3**********
ARB_texture_float
ARB_texture_mirrored_repeat*********
ARB_texture_non_power_of_two
ARB_texture_rectangle
ARB_texture_rg
ARB_transpose_matrix***********
ARB_vertex_blend***********
ARB_vertex_buffer_object
ARB_vertex_program***********
ARB_vertex_shader
ARB_window_pos***********
ATIX_pn_triangles*
ATI_array_rev_comps_in_4_bytes***
ATI_blend_equation_separate***
ATI_blend_weighted_minmax***
ATI_pn_triangles*
ATI_separate_stencil*
ATI_text_fragment_shader***
ATI_texture_compression_3dc
ATI_texture_env_combine3*********
ATI_texture_float
ATI_texture_mirror_once*****
EXT_abgr***********
EXT_bgra***********
EXT_bindable_uniform
EXT_blend_color********
EXT_blend_equation_separate
EXT_blend_func_separate***
EXT_blend_minmax********
EXT_blend_subtract********
EXT_clip_volume_hint***********
EXT_compiled_vertex_array**********
EXT_depth_bounds_test
EXT_draw_buffers2
EXT_draw_range_elements***********
EXT_fog_coord***********
EXT_framebuffer_blit
EXT_framebuffer_multisample
EXT_framebuffer_object
EXT_framebuffer_sRGB
EXT_geometry_shader4
EXT_gpu_program_parameters
EXT_gpu_shader4
EXT_multi_draw_arrays***********
EXT_packed_depth_stencil
EXT_paletted_texture****
EXT_rescale_normal***********
EXT_secondary_color**********
EXT_separate_specular_color~~~~~~~~
EXT_shadow_funcs**
EXT_shared_texture_palette****
EXT_stencil_two_side
EXT_stencil_wrap*******
EXT_texture_compression_dxt1
EXT_texture_compression_s3tc*********
EXT_texture_env_add***********
EXT_texture_filter_anisotropic*********
EXT_texture_integer
EXT_texture_lod_bias***********
EXT_texture_mirror_clamp
EXT_texture_rectangle*********
EXT_texture_sRGB
EXT_transform_feedback
IBM_rasterpos_clip***********
NV_blend_square*******
NV_conditional_render
NV_depth_clamp***
NV_fog_distance********
NV_fragment_program2
NV_fragment_program_option
NV_light_max_exponent***********
NV_multisample_filter_hint****
NV_point_sprite**
NV_register_combiners****
NV_register_combiners2***
NV_texgen_reflection***********
NV_texture_shader***
NV_texture_shader2***
NV_texture_shader3**
NV_vertex_program2_option
NV_vertex_program3
SGIS_generate_mipmap***********
SGIS_texture_edge_clamp***********
SGIS_texture_lod*********
SGI_color_matrix~~~~~~~~
MAX_COLOR_ATTACHMENTS_EXT-----------
MAX_DRAW_BUFFERS_ARB-----------
MAX_RENDERBUFFER_SIZE_EXT-----------
MAX_SAMPLES_EXT-----------
MAX_VIEWPORT_DIMS2048
2048
2048
2048
2048
2048
2048
2048
2048
2048
2048
2048
2048
2048
2048
2048
2048
2048
2048
2048
2048
2048
MIN_PBUFFER_VIEWPORT_DIMS_APPLE-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
SUBPIXEL_BITS33333333333
ALIASED_LINE_WIDTH_RANGE0.0
10.0
1.0
10.0
1.0
10.0
1.0
10.0
1.0
10.0
1.0
10.0
1.0
10.0
0.0
10.0
0.0
10.0
0.0
10.0
0.0
10.0
ALIASED_POINT_SIZE_RANGE0.0
50.0
1.0
10.0
1.0
10.0
1.0
10.0
1.0
10.0
1.0
10.0
1.0
10.0
1.0
63.0
1.0
63.0
1.0
63.0
1.0
63.0
SMOOTH_LINE_WIDTH_GRANULARITY0.01.01.01.01.01.01.00.00.00.00.0
SMOOTH_LINE_WIDTH_RANGE0.0
10.0
1.0
10.0
1.0
10.0
1.0
10.0
1.0
10.0
1.0
10.0
1.0
10.0
0.0
10.0
0.0
10.0
0.0
10.0
0.0
10.0
SMOOTH_POINT_SIZE_GRANULARITY0.01.01.01.01.01.01.00.00.00.00.0
SMOOTH_POINT_SIZE_RANGE0.0
50.0
1.0
10.0
1.0
10.0
1.0
10.0
1.0
10.0
1.0
10.0
1.0
10.0
1.0
63.0
1.0
63.0
1.0
63.0
1.0
63.0
MAX_TEXTURE_SIZE40961024204820482048204820482048409640964096
MAX_RECTANGLE_TEXTURE_SIZE_EXT01024204820482048204820482046409640964096
MAX_CUBE_MAP_TEXTURE_SIZE00204820482048204820482046409640964096
MAX_3D_TEXTURE_SIZE005125125125125122048409640964096
MAX_TEXTURE_LOD_BIAS0.01.01.01.016.016.016.04.04.04.04.0
MAX_TEXTURE_MAX_ANISOTROPY_EXT1116161616162888
MAX_TEXTURE_UNITS82336682444
NUM_COMPRESSED_TEXTURE_FORMATS





00333333333
MAX_ATTRIB_STACK_DEPTH1616161616161616161616
MAX_CLIENT_ATTRIB_STACK_DEPTH1616161616161616161616
MAX_COLOR_MATRIX_STACK_DEPTH55555555555
MAX_MODELVIEW_STACK_DEPTH3232323232323232323232
MAX_NAME_STACK_DEPTH100100100100100100100100100100100
MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB22222222222
MAX_PROJECTION_STACK_DEPTH55555555555
MAX_TEXTURE_STACK_DEPTH55555555555
MAX_PROGRAM_ADDRESS_REGISTERS_ARB11111111111
MAX_PROGRAM_ATTRIBS_ARB3232323232323232323232
MAX_PROGRAM_ENV_PARAMETERS_ARB256256256256256256256256256256256
MAX_PROGRAM_INSTRUCTIONS_ARB10241024102410241024102410241024102410241024
MAX_PROGRAM_LOCAL_PARAMETERS_ARB256256256256256256256256256256256
MAX_PROGRAM_MATRICES_ARB88888888888
MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB00001110111
MAX_PROGRAM_NATIVE_ATTRIBS_ARB00001616180161616
MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB00001281282560128128256
MAX_PROGRAM_NATIVE_PARAMETERS_ARB00001921922560969696
MAX_PROGRAM_NATIVE_TEMPORARIES_ARB00001212320121216
MAX_PROGRAM_PARAMETERS_ARB248248248248248248248248248248248
MAX_PROGRAM_TEMPORARIES_ARB128128128128128128128128128128128
MAX_VERTEX_ATTRIBS_ARB1616161616161616161616
MAX_PROGRAM_CALL_DEPTH_NV-----------
MAX_PROGRAM_EXEC_INSTRUCTIONS_NV-----------
MAX_PROGRAM_ALU_INSTRUCTIONS_ARB4848484848484848484848
MAX_PROGRAM_ATTRIBS_ARB1010101010101010101010
MAX_PROGRAM_ENV_PARAMETERS_ARB3232323232323232323232
MAX_PROGRAM_INSTRUCTIONS_ARB7272727272727272727272
MAX_PROGRAM_LOCAL_PARAMETERS_ARB3232323232323232323232
MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB000000630001024
MAX_PROGRAM_NATIVE_ATTRIBS_ARB0000881000016
MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB00001616940001024
MAX_PROGRAM_NATIVE_PARAMETERS_ARB00008832000128
MAX_PROGRAM_NATIVE_TEMPORARIES_ARB0000661600032
MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB00000040001024
MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB000000310001024
MAX_PROGRAM_PARAMETERS_ARB3232323232323232323232
MAX_PROGRAM_TEMPORARIES_ARB1616161616161616161616
MAX_PROGRAM_TEX_INDIRECTIONS_ARB44444444444
MAX_PROGRAM_TEX_INSTRUCTIONS_ARB2424242424242424242424
MAX_TEXTURE_COORDS_ARB82336682444
MAX_TEXTURE_IMAGE_UNITS_ARB82336682444
MAX_PROGRAM_CALL_DEPTH_NV-----------
MAX_PROGRAM_EXEC_INSTRUCTIONS_NV-----------
MAX_PROGRAM_IF_DEPTH_NV-----------
MAX_PROGRAM_LOOP_COUNT_NV-----------
MAX_PROGRAM_LOOP_DEPTH_NV-----------
MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB-----------
MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB-----------
MAX_VARYING_FLOATS_ARB-----------
MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB-----------
MAX_VERTEX_UNIFORM_COMPONENTS_ARB-----------
MAX_GEOMETRY_OUTPUT_VERTICES_EXT-----------
MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT-----------
MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT-----------
MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT-----------
MAX_GEOMETRY_VARYING_COMPONENTS_EXT-----------
MAX_VARYING_COMPONENTS_EXT-----------
MAX_VERTEX_VARYING_COMPONENTS_EXT-----------
MIN_PROGRAM_TEXEL_OFFSET_EXT-----------
MAX_PROGRAM_TEXEL_OFFSET_EXT-----------
MAX_XFB_INTERLEAVED_COMPONENTS_EXT-----------
MAX_XFB_SEPARATE_ATTRIBS_EXT-----------
MAX_XFB_SEPARATE_COMPONENTS_EXT-----------
PRIMITIVES_GENERATED_EXT (query bits)-----------
XFB_PRIMITIVES_WRITTEN_EXT (query bits)-----------
MAX_BINDABLE_UNIFORM_SIZE_EXT-----------
MAX_VERTEX_BINDABLE_UNIFORMS_EXT-----------
MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT-----------
MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT-----------
MAX_CLIP_PLANES66666666666
MAX_CONVOLUTION_HEIGHT1111111111111111111111
MAX_CONVOLUTION_WIDTH1111111111111111111111
MAX_ELEMENTS_INDICES150000150000150000150000150000150000150000150000150000150000150000
MAX_ELEMENTS_VERTICES10002048204820482048204820482048204820482048
MAX_EVAL_ORDER1010101010101010101010
MAX_GENERAL_COMBINERS_NV00000002888
MAX_LIGHTS88888888888
MAX_LIST_NESTING6464646464646464646464
MAX_PIXEL_MAP_TABLE256256256256256256256256256256256
MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI00007770000
MAX_SHININESS_NV1281281281281281281281024102410241024
MAX_SPOT_EXPONENT_NV1281281281281281281281024102410241024
MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE6553565535655356553565535655356553565535655356553565535
MAX_VERTEX_UNITS_ARB44444444444
SAMPLES_PASSED (query bits)-----------
Off Screen*
Full Screen**********
Hardware Accelerated**********
Robust*
Backing Store*
MP Safe***********
Window***********
Multi Screen*
Compliant***********
Monoscopic***********
Stereoscopic*********
Single Buffer***********
Double Buffer***********
Color Buffer Modes (bpp RGB-A)




















15

15_8


24
24-8




15-1




24-8




15-1




24-8




15-1




24-8




15-1




24-8




15-1




24-8




15-1




24-8




15-1




24-8




15-1




24-8




15-1




24-8




15-1




24-8
Accum Buffer Modes (bpp RGB-A)





24
24-8
48
48-16

24-8

48-16

24-8

48-16

24-8

48-16

24-8

48-16

24-8

48-16

24-8

48-16

24-8

48-16

24-8

48-16

24-8

48-16

24-8

48-16
Depth Buffer Modes (bpp)



0
16

32
0
16
24
32
0
16
24
32
0
16
24
32
0
16
24
32
0
16
24
32
0
16
24
32
0
16
24
0
16
24
0
16
24
0
16
24
Stencil Buffer Modes (bpp)

0
8
0
8
0
8
0
8
0
8
0
8
0
8

8

8

8

8
Max Aux Buffers42222222222
Max Sample Buffers00111111111
Max Samples00444464444
Supersampling-----------
Multisampling-----------
Alphasampling-----------
GPU Vertex Processing-----------
GPU Fragment Processing-----------
Video Memory (megabytes)









0
8
16


16
32



32




64



32
64
128



32
64
128
256



32
64




64





128



32
64

Notes

Related Links