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Prototype Biomorph. Fractally generated in Cocoa. | ![]() | ||
| Upsampling experiments. Scale2x, Scale4x, subpixel Scale8x. | ||||
First try using Photoshop with a tablet: colorized Anakendis Zombie from Warlock 6. |
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| Rai's drawing of Jen, colored & textured in Photoshop. |
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| Real Butter album Photographed in my oven, after several mouthfulls. | |
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| Creeping Banana album Zog's idea composited into the local Safeway. |
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| Three separate still-lifes drawn with pencil, charcoal and inkwash, overlaid on a filter-generated background. |
| The armory from Warlock of Firetop Mountain (reference 155), created a layer at a time from sections of the boardgame and Dungeon Floorplans. | ![]() | |||
| Chun Li from the PC port of Street Fighter II. Hand-pixeled into high-res with Paintworks Gold on the IIgs. | |||||
| I merged Akira Toriyama's original two color schemes to create this new combination, and made it into a T-shirt. The Capsule logo was created in Illustrator. |
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| Frank Miller's Miho, drawn with a crude spline generating program I wrote with OpenGL on an SGI Indy. | |||
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| Dragonball comic spine artwork. I scanned each of the 42 books and merged the strips in Photoshop. |
| Metroid Zoomer redrawn to fit 20x14 blocks on the IIgs. |
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| Concept character art for "Aliens" level of SMT. | ||||||