This collection was previously released in two parts, ALSKJVO1.ZIP and ALSKJVO2.ZIP (still available at other sites). This page contains all those sounds in individual zip files instead of a set. The zips do not contain descriptions, so read this page to know what you're downloading.
NOTE: These soundfiles were created with source material from Dark Forces and Rebel Assault II: The Hidden Empire. Please don't appropriate these soundfiles for any use outside a LucasArts game add-on, and definitely keep money OUT of the equation. This is strictly non-commercial fan activity. Sounds may be redistributed only with their included text files, or with appropriate credit given in the readme of any levels in which these sounds are used.
ALSKYL01.VOC
ALSKYL02.VOC
ALSKYL03.VOC
ALSKYL04.VOC
ALSKYL05.VOC
ALSKYL06.VOC
ALSKYL07.VOC
ALSKYL08.VOC
ALSKYL09.VOC
ALSKYL10.VOC
ALSKYL11.VOC
ALSKYL12.VOC
ALSKYL13.VOC
ALSKYL14.VOC
ALSKYL15.VOC
ALSKYL16.VOC
ALSKYL17.VOC
ALSKYL18.VOC
ALSKYL19.VOC
ALSKYL20.VOC
ALSKYL21.VOC
ALSKYL22.VOC
ALSKYL23.VOC
ALSKYL24.VOC
M02KYL01.VOC
M02KYL02.VOC
M03KYL01.VOC
M04KYL01.VOC
M05KYL01.VOC
M05KYL02.VOC
M05KYL03.VOC
M06KYL01.VOC
M07KYL01.VOC
M08KYL01.VOC
M08KYL02.VOC
M08KYL03.VOC
M08KYL04.VOC
M08KYL05.VOC
M09KYL01.VOC
M11KYL01.VOC
M11KYL02.VOC
M11KYL03.VOC
M11KYL04.VOC
M12KYL01.VOC
M12KYL02.VOC
ALSKYL25.VOC
ALSKYL26.VOC
ALSKYL27.VOC
ALSKYL28.VOC
ALSKYL29.VOC
ALSKYL30.VOC
ALSKYL31.VOC
ALSKYL32.VOC
M01KYL01.VOC
M01KYL02.VOC
M01KYL03.VOC
M01KYL04.VOC
M10KYL01.VOC
M10KYL02.VOC
M10KYL03.VOC
M13KYL01.VOC
M16KYL01.VOC
M16KYL02.VOC
M16KYL03.VOC
M16KYL04.VOC
M16KYL05.VOC
M16KYL06.VOC
ALSJAN01.VOC
ALSJAN02.VOC
ALSJAN03.VOC
ALSJAN04.VOC
ALSJAN05.VOC
ALSJAN06.VOC
ALSJAN07.VOC
ALSJAN08.VOC
ALSJAN09.VOC
ALSJAN10.VOC
ALSJAN11.VOC
ALSJAN12.VOC
ALSJAN13.VOC
ALSJAN14.VOC
ALSJAN15.VOC
ALSJAN16.VOC
ALSJAN17.VOC and ALSJAN18.VOC
ALSJAN19.VOC
ALSJAN20.VOC
ALSJAN21.VOC
ALSJAN22.VOC
ALSJAN23.VOC
ALSJAN24.VOC
ALSJAN25.VOC
ALSJAN26.VOC
ALSJAN27.VOC
ALSJAN28.VOC
ALSJAN29.VOC
ALSJAN30.VOC
ALSJAN31.VOC
ALSJAN32.VOC
ALSJAN33.VOC
ALSJAN34.VOC
ALSJAN35.VOC
ALSJAN36.VOC
ALSJAN37.VOC
ALSJAN38.VOC
M02JAN01.VOC
M02JAN02.VOC
M03JAN01.VOC
M04JAN01.VOC
M05JAN01.VOC
M06JAN01.VOC
M07JAN01.VOC
M07JAN02.VOC
M09JAN01.VOC and M09JANA1.VOC
M11JAN01.VOC
M11JAN02.VOC
M11JAN03.VOC
M11JAN04.VOC
M11JAN05.VOC
M11JAN06.VOC and M11JANA6.VOC
M12JAN01.VOC
M12JAN02.VOC
MO8JAN01.VOC
ALSJAN39.VOC
ALSJAN40.VOC
ALSJAN41.VOC
ALSJAN42.VOC
ALSJAN43.VOC
ALSJAN44.VOC
ALSJAN45.VOC
ALSJAN46.VOC
ALSJAN47.VOC
ALSJAN48.VOC
ALSJAN49.VOC
ALSJAN50.VOC
ALSJAN51.VOC
ALSJAN52.VOC
ALSJAN53.VOC
ALSJAN54.VOC
ALSJAN55.VOC
ALSJAN56.VOC
ALSJAN57.VOC
ALSJAN58.VOC
ALSJAN59.VOC
ALSJAN60.VOC
ALSJAN61.VOC
ALSJAN62.VOC
ALSJAN63.VOC
ALSJAN64.VOC
ALSJAN65.VOC
ALSJAN66.VOC
ALSJAN67.VOC
ALSJAN68.VOC
ALSJAN69.VOC
ALSJAN70.VOC
ALSJAN71.VOC
ALSJAN72.VOC
ALSJAN73.VOC
ALSJAN74.VOC
ALSJAN75.VOC
ALSJAN76.VOC
ALSJAN77.VOC
ALSJAN78.VOC
ALSJAN79.VOC and ALSJAN80.VOC
ALSJAN81.VOC
ALSJAN82.VOC
ALSJAN83.VOC
ALSJAN84.VOC
ALSJAN85.VOC
ALSJAN86.VOC
ALSJAN87.VOC
ALSJAN88.VOC
ALSJAN89.VOC
ALSJAN90.VOC
ALSJAN91.VOC
ALSJAN92.VOC
ALSJAN93.VOC
ALSJAN94.VOC
ALSJAN95.VOC
ALSJAN96.VOC
ALSJAN97.VOC
ALSJAN98.VOC
M10JAN01.VOC
Kyle Katarn, Speaking on the Comlink (New Sentences)

"F--k you, Dark Trooper!" (a well-placed burst of static leaves a little to the imagination)
"I think I just finished, Jan. Get me outta here."
"I think this could help us out."
"I'm on my way out, and I don't want to find any Dark Troopers!"
"JAN! Charge set. Get me outta here."
"Jan. I found more firepower."
"Jan. I found that navacard."
"Jan? I found that thing!"
"Jan, I just finished off a Dark Trooper, and I don't want to find out if there are any more around."
"Jan, I just finished off a Dark Trooper."
"Jan, I just finished off some Dark Troopers."
"Jan, I'm in."
"Jan, I'm on my way in, and I don't want to find any Dark Troopers."
"Jan, I'm on my way out."
"Jan, I'm ready to get outta here."
"Jan, I'm ready to get outta this mess."
"Jan! Looks like I found some clues."
"Kyle to Jan: ship secure, ready t'launch."
"Looks like I've found some more firepower."
"OK, Jan. I found that Imperial ship."
"OK, Jan. I found that metal."
"OK, Jan... I'm on my way in."
"OK, Jan. Ship secured."
"Rescued in hand. We're outta here!" (something for non-Madine, non-Jan rescue missions)
Kyle Katarn, Speaking on the Comlink (in the Original Game)

"Jan?"
"Looks like I've found something that could help us out."
"Jan, I found Moff Rebus. I'm ready to get outta this mess."
"I found some interesting-looking metal. I think this may offer some
important clues."
"Kyle to Jan: charge set, ready to clear."
"Jan, you better get me out of here. I think I just finished off a Dark Trooper, and I don't wanna find out if there are any more around."
"If that thing down there is any indication of what we're dealing with, we're gonna need more firepower."
"OK, Jan. I've rescued Madine."
"Tracking device is secured."
"Charge one set."
"Charge two set."
"All charges set."
"Woman after my own heart."
"Ah, sh--" cut off by static.
"Jan! I found that Imperial navacard."
"Jan, I've cracked the central lock. I'm in."
"Navacard inserted and decoding."
"Data tape's in hand, I'm on my way out."
"Where were YOU, Jan?"
"OK, Jan. Smuggler ship secured."
"Now launching. I'll see ya on the Dark Side, Jan."
Kyle Katarn, Speaking Directly (New Sentences)

"I should get to my ship."
"I wish you were here, Jan." (wishful thinking when she's not)
"I'll shove my blaster down your slimy Imperial throat!" (Kyle threatens an FME character who has information?)
"Jan!" (when you find Jan)
"Now to get my mission officer." (Kyle decides it's time to rescue Jan)
"There's nothing like freedom." (something to say when freeing someone)
"This looks interesting."
"This looks like it could be a normal Imperial base."
Kyle Katarn, Speaking Directly (in the Original Game)

"This is too easy. Now to get to my ship."
"Interesting. This looks like it could be a normal Imperial attack
-- except for those sounds."
"A new Stormtrooper that can take out a Rebel base that quickly? I should have kept working for the Empire."
"This could be interesting. All right, I'm in. But I think I'll need some help on this one. I want Jan Ors as my mission officer."
"Jabba?! What have you done with Jan?! If any harm comes to her I'll personally shove my blaster down your slimy throat!" (version in JEDISFX.LFD has an echo, version in SOUNDS.GOB does not)
"I wish you were here too, Jabba. There's nothing like roast Kell Dragon." (version in JEDISFX.LFD has an echo, version in SOUNDS.GOB does not)
"No time for hugs. Let's get outta here."
"Here we go."
"That's one."
"That's two."
"One more left."
"Jan would be proud."
"There is no glory in war, Moch."
"For freedom!"
Jan Ors, Speaking on the Comlink (New Sentences)

"And hurry!"
"Blast!"
"Get to the landing pad and I'll meet you there." (variation on original "Get back to...")
"Good job. Now get back to the landing pad."
"Good job. Now get to the landing pad."
"Hold on."
"Hurry!"
"I copy."
"I hope no one's expecting us."
"I think I can force a manual override." (Jan's beaming codes from the ship to help you)
"I'll cover the rear."
"I'm getting nervous."
"I'm getting there! Just a few more seconds!" (you're being chased to the landing pad and Jan is late)
"I'm right behind you."
"It's open!" (see note for ALSJAN10.VOC)
"Kyle, where are you? I'm at the landing pad." (variation on original "I'm back at the landing pad")
"Let's go." (two different inflections)
"Let's see where these troopers are headed." (response to Kyle placing a tracking device?)
"Move on."
"No, wait." (does she know something you don't?)
"NOW what?" (she's tired of you always calling her)
"OK, I think I've got it." (general-purpose response)
"OK, Kyle."
"OK, then we're clear. Move on!" (after Kyle kills a boss?)
"OK, Kyle. Time to get out of here."
"Shut up."
"That's our way out of here." (response to Kyle finding the exit)
"There's no cover!" (maybe Jan has to fly away because of DTs at the landing site)
"They won't be far behind." (motivational chatter)
"Try shooting above." (advice for when you're in a room with high switches to shoot?)
"Turn on your night vision." (response to M08KYL05.VOC, when Kyle enters a pitch-dark sector)
"Uh, uh, I don't know! Improvise!" (reponse to ALSKYL15.VOC or similar; Jan panics because DTs are pounding you and she can't get to you in time)
"Watch out!"
"Watch your step!"
"We must be close." (you're getting near the objective)
"We need to get up above." (when you get lost in the basement? btw, she means "we" in the spirtual sense (-:)
"We'll have to take them out!" (response to Kyle's comments about DTs, also, follow-up to ALSJAN28.VOC)
Jan Ors, Speaking on the Comlink (in the Original Game)

"Go ahead, Kyle."
"Get back to the landing pad and I'll meet you there."
"You're the boss, Kyle."
"That's all we need. Let's get out of here, I'm getting nervous."
"OK, Kyle. Sounds good to me."
"Don't hang around, let's get out of here before any more Troopers arrive."
"Picking up the signal, looks like we're done here."
"OK, Kyle, let's see where these smugglers are headed."
"Those must be smuggler routes to the Arc Hammer. I think it's time to get out of here." (two different takes)
"Good job, Kyle, but you're not done yet."
"Beautiful, Kyle. Now get that data tape and hightail your mercenary hide back to the landing pad. I can't stay out here too long before Imperial security takes notice."
"Kyle, something strange is going down over here. Get back here! I mean it!"
"Oh, no! Kyle, you better look out, I just saw...." cut off by static
"Kyle, where are you? I'm back at the landing pad."
"I had TIE fighters all over me. I had to properly dispose of them." (two takes, pouty vs. perky)
"Good job, Kyle."
"Good luck, Kyle. And May The Force Be With You."
"Good job. Let's blow this ice cube." (that's M oh in the filename, not M zero; go figure)
Jan Ors, Speaking Directly (New Sentences)

"AAAH!" (Jan screams!)
"Are you ready?" (start-of-mission pep talk)
"Here they come." (bad guys show up at landing site or after prison rescue)
"Here we are, two Rebel spies in the heart of an Imperial command ship."
"Hmmm...."
"I got it working."
"I knew there was something fishy going on!"
"I think I can get us transportation on a cargo shuttle." (planning escape after prison break?)
"I think so."
"I'm plotting a course for the rendezvous point."
"I, I can't get a firm fix on anything."
"If we don't do something about them it doesn't matter if we get this thing home or not."
"If we don't do something about them it doesn't matter if we get home or not."
"Is that you?" (when you show up to rescue her)
"It was only recently that I got word of the fighters!"
"It's our only chance!" (response to M05KYL03?)
"Just leave that to me." (response to second part of M10KYL03, said next to ship?)
"Look out!"
"Maybe it's better if you don't know."
"Now let's see what this baby can do." (Jan meets you at a ship you're about to steal?)
"Right."
"Scanners are picking up something strange."
"So for a change we might have the advantage over the Empire!"
"So we'd better hurry!"
"Sounds good to me." (another perfect response to M10KYL03.VOC or ALSKYL30.VOC, when she's rescued.)
"Stay low."
"Surrounded by the Emperor's proudest." (spunky response to ALSKYL28.VOC when Kyle rescues her from Imperials)
"Take out the generators."
"Take out the Mynocks!"
"Take out the shield generators."
"That ought to do it." (thing to say when you return to the ship, mission complete)
"That ship will be here soon!" (you meet Jan at a spaceport)
"That's odd."
"That's where they're making the TIEs!"
"The next time we go into battle...." (I admit, some of these are useless except to ambitious sound editors)
"The reactor should go critical and blow."
"The reactor should go critical and blow, taking these blasted fighters with it."
"The reactor should go critical and blow, taking this ship with it."
"The reactor should go critical and blow, taking this ship and all these blasted fighters with it."
"There must be thousands of them in there!"
"There." (two inflections)
"These are the right coordinates...." (she sounds uncertain)
"They'll be out for a least a few hours." (you find her surrounded by FMEs of unconscious troops)
"They're coming in fast."
"They're still coming."
"This isn't going to be easy." (sounds good after ALSJAN39.VOC)
"Turn around!" (bad guys appear behind you as you enter her detention cell)
"Wait..."
"Watch it."
"We have to keep below their scans."
"We might have the advantage over the Empire!" (she says, admiringly, to the returning hero)
"We need to get up there before Vader can unleash those fighters!" (what is this, Rebel Assault II? (-:)
"We'd better hurry!"
"We're almost there!"
"We've set down." (first thing said in a mission)
"Well, they didn't blow us away yet, that's a good sign."
"Where is it?"
"Whoa, that was close!"
"Yeah." (another perfect response to M10KYL03 or ALSKYL30 when she's rescued.)
Jan Ors, Speaking Directly (in the Original Game)

"Thanks, I thought I was done for."
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MagicAl
This page is not affiliated with Lucasfilm Ltd. or LucasArts Entertainment Company. DARK FORCES game © 1994 Lucasfilm Ltd. and LucasArts Entertainment Company. STAR WARS®-based items are intellectual property of Lucasfilm Ltd. and distributed without permission for non-commercial, exclusive use by licensed users of DARK FORCES software. Trademarks are the property of their respective owners. Allen Newman disclaims all liability for damages incidental or consequental to exposure to any file or link on this site. © 1997-2001 Allen Newman

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